diff options
Diffstat (limited to 'src/core/qscene.cpp')
-rw-r--r-- | src/core/qscene.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/core/qscene.cpp b/src/core/qscene.cpp index 1b6b69279..0b6ea6d7c 100644 --- a/src/core/qscene.cpp +++ b/src/core/qscene.cpp @@ -62,12 +62,12 @@ public: Q_DECLARE_PUBLIC(QScene) QScene *q_ptr; - QHash<QNodeUuid, QNode *> m_nodeLookupTable; - QMultiHash<QNodeUuid, QNodeUuid> m_componentToEntities; - QMultiHash<QNodeUuid, QObservableInterface *> m_observablesLookupTable; - QHash<QObservableInterface *, QNodeUuid> m_observableToUuid; + QHash<QNodeId, QNode *> m_nodeLookupTable; + QMultiHash<QNodeId, QNodeId> m_componentToEntities; + QMultiHash<QNodeId, QObservableInterface *> m_observablesLookupTable; + QHash<QObservableInterface *, QNodeId> m_observableToUuid; QChangeArbiter *m_arbiter; - QHash<QNodeUuid, QNode *> m_clonesLookupTable; + QHash<QNodeId, QNode *> m_clonesLookupTable; mutable QReadWriteLock m_lock; }; @@ -78,7 +78,7 @@ QScene::QScene() } // Called by any thread -void QScene::addObservable(QObservableInterface *observable, const QNodeUuid &uuid) +void QScene::addObservable(QObservableInterface *observable, const QNodeId &uuid) { Q_D(QScene); QWriteLocker lock(&d->m_lock); @@ -101,7 +101,7 @@ void QScene::addObservable(QNode *observable) } // Called by any thread -void QScene::removeObservable(QObservableInterface *observable, const QNodeUuid &uuid) +void QScene::removeObservable(QObservableInterface *observable, const QNodeId &uuid) { Q_D(QScene); QWriteLocker lock(&d->m_lock); @@ -116,7 +116,7 @@ void QScene::removeObservable(QNode *observable) Q_D(QScene); if (observable != Q_NULLPTR) { QWriteLocker lock(&d->m_lock); - QNodeUuid nodeUuid = observable->uuid(); + QNodeId nodeUuid = observable->uuid(); QObservableList observables = d->m_observablesLookupTable.values(nodeUuid); Q_FOREACH (QObservableInterface *o, observables) { o->setArbiter(Q_NULLPTR); @@ -129,7 +129,7 @@ void QScene::removeObservable(QNode *observable) } // Called by any thread -QObservableList QScene::lookupObservables(const QNodeUuid &uuid) const +QObservableList QScene::lookupObservables(const QNodeId &uuid) const { Q_D(const QScene); QReadLocker lock(&d->m_lock); @@ -137,14 +137,14 @@ QObservableList QScene::lookupObservables(const QNodeUuid &uuid) const } // Called by any thread -QNode *QScene::lookupNode(const QNodeUuid &uuid) const +QNode *QScene::lookupNode(const QNodeId &uuid) const { Q_D(const QScene); QReadLocker lock(&d->m_lock); return d->m_nodeLookupTable.value(uuid); } -QNodeUuid QScene::nodeIdFromObservable(QObservableInterface *observable) const +QNodeId QScene::nodeIdFromObservable(QObservableInterface *observable) const { Q_D(const QScene); QReadLocker lock(&d->m_lock); @@ -157,21 +157,21 @@ void QScene::setArbiter(QChangeArbiter *arbiter) d->m_arbiter = arbiter; } -QList<QNodeUuid> QScene::entitiesForComponent(const QNodeUuid &uuid) const +QList<QNodeId> QScene::entitiesForComponent(const QNodeId &uuid) const { Q_D(const QScene); QReadLocker lock(&d->m_lock); return d->m_componentToEntities.values(uuid); } -void QScene::addEntityForComponent(const QNodeUuid &componentUuid, const QNodeUuid &entityUuid) +void QScene::addEntityForComponent(const QNodeId &componentUuid, const QNodeId &entityUuid) { Q_D(QScene); QWriteLocker lock(&d->m_lock); d->m_componentToEntities.insert(componentUuid, entityUuid); } -void QScene::removeEntityForComponent(const QNodeUuid &componentUuid, const QNodeUuid &entityUuid) +void QScene::removeEntityForComponent(const QNodeId &componentUuid, const QNodeId &entityUuid) { Q_D(QScene); QWriteLocker lock(&d->m_lock); |