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Diffstat (limited to 'src/core/render/backend/rendertechnique.h')
-rw-r--r-- | src/core/render/backend/rendertechnique.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/core/render/backend/rendertechnique.h b/src/core/render/backend/rendertechnique.h new file mode 100644 index 000000000..41aab29bb --- /dev/null +++ b/src/core/render/backend/rendertechnique.h @@ -0,0 +1,94 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef RENDERTECHNIQUE_H +#define RENDERTECHNIQUE_H + +#include <QVector> +#include <QStringList> + +namespace Qt3D +{ + +class Technique; +class RenderShader; +class RenderBin; +class Parameter; +class DrawStateSet; + +class RenderTechnique +{ +public: + RenderTechnique(Technique* peer); + + unsigned int passCount() const; + + void setShaderForPass(unsigned int pass, RenderShader* s); + RenderShader* shaderForPass(unsigned int pass); + + void setBinForPass(unsigned int pas, RenderBin* bin); + RenderBin* binForPass(unsigned int pass) const; + + DrawStateSet* stateSetForPass(unsigned int pass) const; + + QString glslNameForMeshAttribute(unsigned int pass, QString meshAttributeName); + + QStringList glslNamesForUniformParameter(QString pName) const; + + // FIXME using front-end classes here, not ideal + Parameter* parameterByName(QString name) const; +private: + Technique* m_peer; + unsigned int m_passCount; + + // really need more than just the shader here, i.e other + // technique state + QVector<RenderShader*> m_passShader; + QVector<RenderBin*> m_passBin; + + + + +}; + +} // of namespace Qgt3D + +#endif // RENDERTECHNIQUE_H |