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diff --git a/src/core/render/frontend/mesh.cpp b/src/core/render/frontend/mesh.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "mesh.h"
+
+#include <qchangearbiter.h>
+
+#include <QDebug>
+#include <QFile>
+#include <QFileInfo>
+
+#include <objloader.h>
+
+namespace Qt3D {
+
+Mesh::Mesh(Node *parent)
+ : Component( parent )
+ , m_sourceDirty( false )
+{
+}
+
+Mesh::~Mesh()
+{
+}
+
+void Mesh::setSource( const QString& source )
+{
+ if ( source == m_source )
+ return;
+ m_source = source;
+ m_sourceDirty = true;
+
+ // FIXME - synchronous update
+ update();
+
+ // Let aspects know about the change
+ QScenePropertyChangePtr e(new QScenePropertyChange(Qt3D::MeshChange, this));
+ e->m_propertyName = QByteArrayLiteral("source");
+ e->m_value = m_source;
+ notifySceneChange(e);
+
+ emit sourceChanged();
+}
+
+QString Mesh::source() const
+{
+ return m_source;
+}
+
+MeshDataPtr Mesh::data() const
+{
+ return m_data;
+}
+
+void Mesh::setData(MeshDataPtr d)
+{
+ m_data = d;
+}
+
+void Mesh::update()
+{
+ if (m_sourceDirty) {
+ m_data = MeshDataPtr();
+ m_sourceDirty = false;
+
+ QFileInfo finfo(m_source);
+ if (!finfo.exists()) {
+ qWarning() << Q_FUNC_INFO << "not found:" << m_source;
+ return;
+ }
+
+ QFile f(m_source);
+ f.open(QIODevice::ReadOnly);
+
+ ObjLoader objLoad;
+ objLoad.setLoadTextureCoordinatesEnabled(true);
+
+ if (!objLoad.load(&f)) {
+ qWarning() << Q_FUNC_INFO << "OBJ load failure for:" << m_source;
+ return;
+ }
+
+ qDebug() << "Loaded OBJ ok";
+ setData(objLoad.mesh());
+ setObjectName("OBJ");
+ }
+
+ m_sourceDirty = false;
+}
+
+} // of namespace Qt3D