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-rw-r--r--src/core/transforms/matrix4x4_sse.cpp64
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diff --git a/src/core/transforms/matrix4x4_sse.cpp b/src/core/transforms/matrix4x4_sse.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "matrix4x4_sse_p.h"
+
+#ifdef QT_COMPILER_SUPPORTS_SSE2
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DCore {
+
+QDebug operator<<(QDebug dbg, const Matrix4x4_SSE &m)
+{
+ dbg.nospace() << "Matrix4x4_SSE(" << endl
+ << qSetFieldWidth(10)
+ << m.m11() << m.m12() << m.m13() << m.m14() << endl
+ << m.m21() << m.m22() << m.m23() << m.m24() << endl
+ << m.m31() << m.m32() << m.m33() << m.m34() << endl
+ << m.m41() << m.m42() << m.m43() << m.m44() << endl
+ << qSetFieldWidth(0) << ')';
+ return dbg;
+}
+
+} // Qt3DCore
+
+QT_END_NAMESPACE
+
+#endif // QT_COMPILER_SUPPORTS_SSE2