diff options
Diffstat (limited to 'src/core/transforms/matrix4x4_sse_p.h')
-rw-r--r-- | src/core/transforms/matrix4x4_sse_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/transforms/matrix4x4_sse_p.h b/src/core/transforms/matrix4x4_sse_p.h index be314ca4d..287094be5 100644 --- a/src/core/transforms/matrix4x4_sse_p.h +++ b/src/core/transforms/matrix4x4_sse_p.h @@ -373,7 +373,7 @@ public: friend Q_ALWAYS_INLINE Vector3D operator*(const Vector3D &vector, const Matrix4x4_SSE &matrix); friend Q_ALWAYS_INLINE Vector3D operator*(const Matrix4x4_SSE &matrix, const Vector3D &vector); - friend QT3DCORE_PRIVATE_EXPORT QDebug operator<<(QDebug dbg, const Matrix4x4_SSE &m); + friend Q_3DCORE_PRIVATE_EXPORT QDebug operator<<(QDebug dbg, const Matrix4x4_SSE &m); private: // Internally we will store the matrix as indicated below // Q_DECL_ALIGN(16) // aligned on 16 bytes boundary for SSE (column major) @@ -484,7 +484,7 @@ Q_ALWAYS_INLINE Vector3D operator*(const Vector3D &vector, const Matrix4x4_SSE & return v; } -QT3DCORE_PRIVATE_EXPORT Q_ALWAYS_INLINE Vector3D operator*(const Matrix4x4_SSE &matrix, const Vector3D &vector) +Q_3DCORE_PRIVATE_EXPORT Q_ALWAYS_INLINE Vector3D operator*(const Matrix4x4_SSE &matrix, const Vector3D &vector) { const Matrix4x4_SSE transposed = matrix.transposed(); return vector * transposed; |