diff options
Diffstat (limited to 'src/core/transforms/vector3d_sse_p.h')
-rw-r--r-- | src/core/transforms/vector3d_sse_p.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/core/transforms/vector3d_sse_p.h b/src/core/transforms/vector3d_sse_p.h index c7f9a403c..bc25cd705 100644 --- a/src/core/transforms/vector3d_sse_p.h +++ b/src/core/transforms/vector3d_sse_p.h @@ -89,7 +89,7 @@ public: { } - explicit QT3DCORE_PRIVATE_EXPORT Vector3D_SSE(const Vector4D_SSE &v); + explicit Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE(const Vector4D_SSE &v); Q_ALWAYS_INLINE Vector3D_SSE &operator+=(Vector3D_SSE vector) { @@ -179,11 +179,11 @@ public: } #ifdef __AVX2__ - QT3DCORE_PRIVATE_EXPORT Vector3D_SSE unproject(const Matrix4x4_AVX2 &modelView, const Matrix4x4_AVX2 &projection, const QRect &viewport) const; - QT3DCORE_PRIVATE_EXPORT Vector3D_SSE project(const Matrix4x4_AVX2 &modelView, const Matrix4x4_AVX2 &projection, const QRect &viewport) const; + Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE unproject(const Matrix4x4_AVX2 &modelView, const Matrix4x4_AVX2 &projection, const QRect &viewport) const; + Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE project(const Matrix4x4_AVX2 &modelView, const Matrix4x4_AVX2 &projection, const QRect &viewport) const; #else - QT3DCORE_PRIVATE_EXPORT Vector3D_SSE unproject(const Matrix4x4_SSE &modelView, const Matrix4x4_SSE &projection, const QRect &viewport) const; - QT3DCORE_PRIVATE_EXPORT Vector3D_SSE project(const Matrix4x4_SSE &modelView, const Matrix4x4_SSE &projection, const QRect &viewport) const; + Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE unproject(const Matrix4x4_SSE &modelView, const Matrix4x4_SSE &projection, const QRect &viewport) const; + Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE project(const Matrix4x4_SSE &modelView, const Matrix4x4_SSE &projection, const QRect &viewport) const; #endif Q_ALWAYS_INLINE float x() const { return _mm_cvtss_f32(m_xyzw); } @@ -350,13 +350,13 @@ public: #ifdef __AVX2__ friend class Matrix4x4_AVX2; - friend QT3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Vector3D_SSE &vector, const Matrix4x4_AVX2 &matrix); - friend QT3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Matrix4x4_AVX2 &matrix, const Vector3D_SSE &vector); + friend Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Vector3D_SSE &vector, const Matrix4x4_AVX2 &matrix); + friend Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Matrix4x4_AVX2 &matrix, const Vector3D_SSE &vector); #endif friend class Matrix4x4_SSE; - friend QT3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Vector3D_SSE &vector, const Matrix4x4_SSE &matrix); - friend QT3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Matrix4x4_SSE &matrix, const Vector3D_SSE &vector); + friend Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Vector3D_SSE &vector, const Matrix4x4_SSE &matrix); + friend Q_3DCORE_PRIVATE_EXPORT Vector3D_SSE operator*(const Matrix4x4_SSE &matrix, const Vector3D_SSE &vector); friend Q_ALWAYS_INLINE const Vector3D_SSE operator+(Vector3D_SSE v1, Vector3D_SSE v2) { return v1 += v2; } friend Q_ALWAYS_INLINE const Vector3D_SSE operator-(Vector3D_SSE v1, Vector3D_SSE v2) { return v1 -= v2; } @@ -375,7 +375,7 @@ public: friend Q_ALWAYS_INLINE const Vector3D_SSE operator/(Vector3D_SSE vector, float divisor) { return vector /= divisor; } friend Q_ALWAYS_INLINE const Vector3D_SSE operator/(Vector3D_SSE vector, Vector3D_SSE divisor) { return vector /= divisor; } - friend QT3DCORE_PRIVATE_EXPORT QDebug operator<<(QDebug dbg, const Vector3D_SSE &v); + friend Q_3DCORE_PRIVATE_EXPORT QDebug operator<<(QDebug dbg, const Vector3D_SSE &v); friend Q_ALWAYS_INLINE bool qFuzzyCompare(const Vector3D_SSE& v1, const Vector3D_SSE& v2) { return ::qFuzzyCompare(v1.x(), v2.x()) && |