diff options
Diffstat (limited to 'src/doc/src/qt3drender-framegraph.qdoc')
-rw-r--r-- | src/doc/src/qt3drender-framegraph.qdoc | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/doc/src/qt3drender-framegraph.qdoc b/src/doc/src/qt3drender-framegraph.qdoc index 0f5fd67af..6d7c4207b 100644 --- a/src/doc/src/qt3drender-framegraph.qdoc +++ b/src/doc/src/qt3drender-framegraph.qdoc @@ -60,7 +60,7 @@ all change which states a renderer needs to set over the course of a frame and when those state changes need to occur. - As a comparison, the \l {qtquick-visualcanvas-scenegraph}{Qt Quick 2 + As a comparison, the \l {Qt Quick Scene Graph}{Qt Quick 2 scenegraph renderer} responsible for drawing Qt Quick 2 scenes is hard-wired in C++ to do things like batching of primitives and rendering opaque items followed by rendering of transparent items. In the case of Qt @@ -102,7 +102,9 @@ best. For the sake of readability and conciseness, the QML API was chosen for this article. - // TODO: Add list of framegraph node types + \omit + TODO: Add list of framegraph node types + \endomit The beauty of the framegraph is that combining these simple node types, it is possible to configure the renderer to suit your specific needs without |