diff options
Diffstat (limited to 'src/extras/defaults/qmetalroughmaterial.cpp')
-rw-r--r-- | src/extras/defaults/qmetalroughmaterial.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/extras/defaults/qmetalroughmaterial.cpp b/src/extras/defaults/qmetalroughmaterial.cpp index 7aecfa65d..78e544ead 100644 --- a/src/extras/defaults/qmetalroughmaterial.cpp +++ b/src/extras/defaults/qmetalroughmaterial.cpp @@ -377,6 +377,7 @@ void QMetalRoughMaterial::setBaseColor(const QVariant &baseColor) } d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers); d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers); + d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers); } void QMetalRoughMaterial::setMetalness(const QVariant &metalness) @@ -401,6 +402,7 @@ void QMetalRoughMaterial::setMetalness(const QVariant &metalness) } d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers); d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers); + d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers); } void QMetalRoughMaterial::setRoughness(const QVariant &roughness) @@ -425,6 +427,7 @@ void QMetalRoughMaterial::setRoughness(const QVariant &roughness) } d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers); d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers); + d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers); } void QMetalRoughMaterial::setAmbientOcclusion(const QVariant &ambientOcclusion) @@ -445,6 +448,7 @@ void QMetalRoughMaterial::setAmbientOcclusion(const QVariant &ambientOcclusion) } d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers); d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers); + d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers); } void QMetalRoughMaterial::setNormal(const QVariant &normal) @@ -465,6 +469,7 @@ void QMetalRoughMaterial::setNormal(const QVariant &normal) } d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers); d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers); + d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers); } void QMetalRoughMaterial::setTextureScale(float textureScale) |