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-rw-r--r--src/extras/defaults/qmetalroughmaterial.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/extras/defaults/qmetalroughmaterial.cpp b/src/extras/defaults/qmetalroughmaterial.cpp
index 7aecfa65d..78e544ead 100644
--- a/src/extras/defaults/qmetalroughmaterial.cpp
+++ b/src/extras/defaults/qmetalroughmaterial.cpp
@@ -377,6 +377,7 @@ void QMetalRoughMaterial::setBaseColor(const QVariant &baseColor)
}
d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers);
d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers);
+ d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers);
}
void QMetalRoughMaterial::setMetalness(const QVariant &metalness)
@@ -401,6 +402,7 @@ void QMetalRoughMaterial::setMetalness(const QVariant &metalness)
}
d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers);
d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers);
+ d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers);
}
void QMetalRoughMaterial::setRoughness(const QVariant &roughness)
@@ -425,6 +427,7 @@ void QMetalRoughMaterial::setRoughness(const QVariant &roughness)
}
d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers);
d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers);
+ d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers);
}
void QMetalRoughMaterial::setAmbientOcclusion(const QVariant &ambientOcclusion)
@@ -445,6 +448,7 @@ void QMetalRoughMaterial::setAmbientOcclusion(const QVariant &ambientOcclusion)
}
d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers);
d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers);
+ d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers);
}
void QMetalRoughMaterial::setNormal(const QVariant &normal)
@@ -465,6 +469,7 @@ void QMetalRoughMaterial::setNormal(const QVariant &normal)
}
d->m_metalRoughGL3ShaderBuilder->setEnabledLayers(layers);
d->m_metalRoughES3ShaderBuilder->setEnabledLayers(layers);
+ d->m_metalRoughRHIShaderBuilder->setEnabledLayers(layers);
}
void QMetalRoughMaterial::setTextureScale(float textureScale)