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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DEXTRAS_QNORMALDIFFUSEMAPMATERIAL_H
+#define QT3DEXTRAS_QNORMALDIFFUSEMAPMATERIAL_H
+
+#include <Qt3DExtras/qt3dextras_global.h>
+#include <Qt3DRender/qmaterial.h>
+#include <QColor>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QAbstractTexture;
+
+} // namespace Qt3DRender
+
+namespace Qt3DExtras {
+
+class QNormalDiffuseMapMaterialPrivate;
+
+class QT3DEXTRASSHARED_EXPORT QNormalDiffuseMapMaterial : public Qt3DRender::QMaterial
+{
+ Q_OBJECT
+ Q_PROPERTY(QColor ambient READ ambient WRITE setAmbient NOTIFY ambientChanged)
+ Q_PROPERTY(QColor specular READ specular WRITE setSpecular NOTIFY specularChanged)
+ Q_PROPERTY(Qt3DRender::QAbstractTexture *diffuse READ diffuse WRITE setDiffuse NOTIFY diffuseChanged)
+ Q_PROPERTY(Qt3DRender::QAbstractTexture *normal READ normal WRITE setNormal NOTIFY normalChanged)
+ Q_PROPERTY(float shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
+ Q_PROPERTY(float textureScale READ textureScale WRITE setTextureScale NOTIFY textureScaleChanged)
+
+public:
+ explicit QNormalDiffuseMapMaterial(Qt3DCore::QNode *parent = Q_NULLPTR);
+ ~QNormalDiffuseMapMaterial();
+
+ QColor ambient() const;
+ QColor specular() const;
+ Qt3DRender::QAbstractTexture *diffuse() const;
+ Qt3DRender::QAbstractTexture *normal() const;
+ float shininess() const;
+ float textureScale() const;
+
+public Q_SLOTS:
+ void setAmbient(const QColor &ambient);
+ void setSpecular(const QColor &specular);
+ void setDiffuse(Qt3DRender::QAbstractTexture *diffuse);
+ void setNormal(Qt3DRender::QAbstractTexture *normal);
+ void setShininess(float shininess);
+ void setTextureScale(float textureScale);
+
+Q_SIGNALS:
+ void ambientChanged(const QColor &ambient);
+ void diffuseChanged(Qt3DRender::QAbstractTexture *diffuse);
+ void normalChanged(Qt3DRender::QAbstractTexture *normal);
+ void specularChanged(const QColor &specular);
+ void shininessChanged(float shininess);
+ void textureScaleChanged(float textureScale);
+
+protected:
+ QNormalDiffuseMapMaterial(QNormalDiffuseMapMaterialPrivate &dd, Qt3DCore::QNode *parent = Q_NULLPTR);
+
+private:
+ Q_DECLARE_PRIVATE(QNormalDiffuseMapMaterial)
+};
+
+} // Qt3DExtras
+
+QT_END_NAMESPACE
+
+#endif // QT3DEXTRAS_QNORMALDIFFUSEMAPMATERIAL_H