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-rw-r--r--src/extras/defaults/qorbitcameracontroller.cpp68
1 files changed, 64 insertions, 4 deletions
diff --git a/src/extras/defaults/qorbitcameracontroller.cpp b/src/extras/defaults/qorbitcameracontroller.cpp
index c12a78292..e340941a8 100644
--- a/src/extras/defaults/qorbitcameracontroller.cpp
+++ b/src/extras/defaults/qorbitcameracontroller.cpp
@@ -54,9 +54,46 @@ QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
/*!
- * \class QOrbitCameraController::QOrbitCameraController
- * \internal
- */
+ \class Qt3DExtras::QOrbitCameraController
+ \brief The QOrbitCameraController class allows controlling the scene camera along orbital path.
+ \inmodule Qt3DExtras
+ \since 5.7
+ \inherits Qt3DCore::QEntity
+
+ The controls are:
+ \table
+ \header
+ \li Input
+ \li Action
+ \row
+ \li Left mouse button
+ \li While the left mouse button is pressed, mouse movement along x-axis moves the camera
+ left and right and movement along y-axis moves it up and down.
+ \row
+ \li Right mouse button
+ \li While the right mouse button is pressed, mouse movement along x-axis pans the camera
+ around the camera view center and movement along y-axis tilts it around the camera
+ view center.
+ \row
+ \li Both left and right mouse button
+ \li While both the left and the right mouse button are pressed, mouse movement along y-axis
+ zooms the camera in and out without changing the view center.
+ \row
+ \li Arrow keys
+ \li Move the camera vertically and horizontally relative to camera viewport.
+ \row
+ \li Page up and page down keys
+ \li Move the camera forwards and backwards.
+ \row
+ \li Shift key
+ \li Changes the behavior of the up and down arrow keys to zoom the camera in and out
+ without changing the view center. The other movement keys are disabled.
+ \row
+ \li Alt key
+ \li Changes the behovior of the arrow keys to pan and tilt the camera around the view
+ center. Disables the page up and page down keys.
+ \endtable
+*/
QOrbitCameraControllerPrivate::QOrbitCameraControllerPrivate()
: Qt3DCore::QEntityPrivate()
@@ -218,8 +255,8 @@ void QOrbitCameraControllerPrivate::_q_onTriggered(float dt)
m_camera->translate(QVector3D(clampInputs(m_rxAxis->value(), m_txAxis->value()) * m_linearSpeed,
clampInputs(m_ryAxis->value(), m_tyAxis->value()) * m_linearSpeed,
0) * dt);
- return;
}
+ return;
}
else if (m_rightMouseButtonAction->isActive()) {
// Orbit
@@ -258,24 +295,47 @@ QOrbitCameraController::~QOrbitCameraController()
{
}
+/*!
+ \property QOrbitCameraController::camera
+
+ Holds the currently controlled camera.
+*/
Qt3DRender::QCamera *QOrbitCameraController::camera() const
{
Q_D(const QOrbitCameraController);
return d->m_camera;
}
+/*!
+ \property QOrbitCameraController::linearSpeed
+
+ Holds the current linear speed of the camera controller. Linear speed determines the
+ movement speed of the camera.
+*/
float QOrbitCameraController::linearSpeed() const
{
Q_D(const QOrbitCameraController);
return d->m_linearSpeed;
}
+/*!
+ \property QOrbitCameraController::lookSpeed
+
+ Holds the current look speed of the camera controller. The look speed determines the turn rate
+ of the camera pan and tilt.
+*/
float QOrbitCameraController::lookSpeed() const
{
Q_D(const QOrbitCameraController);
return d->m_lookSpeed;
}
+/*!
+ \property QOrbitCameraController::zoomInLimit
+
+ Holds the current zoom-in limit. The zoom-in limit determines how close to the view center
+ the camera can be zoomed.
+*/
float QOrbitCameraController::zoomInLimit() const
{
Q_D(const QOrbitCameraController);