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-rw-r--r--src/extras/geometries/qcuboidgeometry.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/extras/geometries/qcuboidgeometry.cpp b/src/extras/geometries/qcuboidgeometry.cpp
index 1f86defb4..87707eefd 100644
--- a/src/extras/geometries/qcuboidgeometry.cpp
+++ b/src/extras/geometries/qcuboidgeometry.cpp
@@ -40,16 +40,16 @@
#include "qcuboidgeometry.h"
#include "qcuboidgeometry_p.h"
-#include <Qt3DRender/qattribute.h>
-#include <Qt3DRender/qbuffer.h>
-#include <Qt3DRender/private/renderlogging_p.h>
+#include <Qt3DCore/qattribute.h>
+#include <Qt3DCore/qbuffer.h>
+#include <Qt3DCore/private/corelogging_p.h>
#include <limits>
QT_BEGIN_NAMESPACE
-using namespace Qt3DRender;
+using namespace Qt3DCore;
namespace Qt3DExtras {
@@ -406,13 +406,13 @@ QCuboidGeometryPrivate::QCuboidGeometryPrivate()
void QCuboidGeometryPrivate::init()
{
Q_Q(QCuboidGeometry);
- m_positionAttribute = new Qt3DRender::QAttribute(q);
- m_normalAttribute = new Qt3DRender::QAttribute(q);
- m_texCoordAttribute = new Qt3DRender::QAttribute(q);
- m_tangentAttribute = new Qt3DRender::QAttribute(q);
- m_indexAttribute = new Qt3DRender::QAttribute(q);
- m_vertexBuffer = new Qt3DRender::QBuffer(q);
- m_indexBuffer = new Qt3DRender::QBuffer(q);
+ m_positionAttribute = new Qt3DCore::QAttribute(q);
+ m_normalAttribute = new Qt3DCore::QAttribute(q);
+ m_texCoordAttribute = new Qt3DCore::QAttribute(q);
+ m_tangentAttribute = new Qt3DCore::QAttribute(q);
+ m_indexAttribute = new Qt3DCore::QAttribute(q);
+ m_vertexBuffer = new Qt3DCore::QBuffer(q);
+ m_indexBuffer = new Qt3DCore::QBuffer(q);
// vec3 pos vec2 tex vec3 normal vec4 tangent
const quint32 stride = (3 + 2 + 3 + 4) * sizeof(float);
@@ -578,7 +578,7 @@ QByteArray QCuboidGeometryPrivate::generateIndexData() const
* \brief The QCuboidGeometry class allows creation of a cuboid in 3D space.
* \since 5.7
* \ingroup geometries
- * \inherits Qt3DRender::QGeometry
+ * \inherits Qt3DCore::QGeometry
*
* The QCuboidGeometry class is most commonly used internally by the QCuboidMesh
* but can also be used in custom Qt3DRender::QGeometryRenderer subclasses.