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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qspheremesh.h"
+#include "qspheregeometry.h"
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DExtras {
+
+/*!
+ * \qmltype SphereMesh
+ * \instantiates Qt3DRender::QSphereMesh
+ * \inqmlmodule Qt3D.Render
+ * \brief A spherical mesh.
+ */
+
+/*!
+ * \qmlproperty int SphereMesh::rings
+ *
+ * Holds the number of rings in the mesh.
+ */
+
+/*!
+ * \qmlproperty int SphereMesh::slices
+ *
+ * Holds the number of slices in the mesh.
+ */
+
+/*!
+ * \qmlproperty float SphereMesh::radius
+ *
+ * Holds the radius of the sphere.
+ */
+
+/*!
+ * \qmlproperty bool SphereMesh::generateTangents
+ *
+ * Holds the value of the automatic tangent generation flag.
+ */
+
+/*!
+ * \class Qt3DRender::QSphereMesh
+ * \inmodule Qt3DRender
+ *
+ * \inherits Qt3DRender::QGeometryRenderer
+ *
+ * \brief A spherical mesh.
+ */
+
+/*!
+ * Constructs a new QSphereMesh with \a parent.
+ */
+QSphereMesh::QSphereMesh(QNode *parent)
+ : QGeometryRenderer(parent)
+{
+ QSphereGeometry *geometry = new QSphereGeometry(this);
+ QObject::connect(geometry, &QSphereGeometry::radiusChanged, this, &QSphereMesh::radiusChanged);
+ QObject::connect(geometry, &QSphereGeometry::ringsChanged, this, &QSphereMesh::ringsChanged);
+ QObject::connect(geometry, &QSphereGeometry::slicesChanged, this, &QSphereMesh::slicesChanged);
+ QObject::connect(geometry, &QSphereGeometry::generateTangentsChanged, this, &QSphereMesh::generateTangentsChanged);
+ QGeometryRenderer::setGeometry(geometry);
+}
+
+/*!
+ * Destroys this sphere mesh.
+ */
+QSphereMesh::~QSphereMesh()
+{
+ QNode::cleanup();
+}
+
+void QSphereMesh::setRings(int rings)
+{
+ static_cast<QSphereGeometry *>(geometry())->setRings(rings);
+}
+
+void QSphereMesh::setSlices(int slices)
+{
+ static_cast<QSphereGeometry *>(geometry())->setSlices(slices);
+}
+
+void QSphereMesh::setRadius(float radius)
+{
+ static_cast<QSphereGeometry *>(geometry())->setRadius(radius);
+}
+
+void QSphereMesh::setGenerateTangents(bool gen)
+{
+ static_cast<QSphereGeometry *>(geometry())->setGenerateTangents(gen);
+}
+
+/*!
+ * \property QSphereMesh::generateTangents
+ *
+ * Holds the value of the automatic tangent generation flag.
+ */
+bool QSphereMesh::generateTangents() const
+{
+ return static_cast<QSphereGeometry *>(geometry())->generateTangents();
+}
+
+/*!
+ * \property QSphereMesh::rings
+ *
+ * Holds the number of rings in the mesh.
+ */
+int QSphereMesh::rings() const
+{
+ return static_cast<QSphereGeometry *>(geometry())->rings();
+}
+
+/*!
+ * \property QSphereMesh::slices
+ *
+ * Holds the number of slices in the mesh.
+ */
+int QSphereMesh::slices() const
+{
+ return static_cast<QSphereGeometry *>(geometry())->slices();
+}
+
+/*!
+ * \property QSphereMesh::radius
+ *
+ * Holds the radius of the sphere.
+ */
+float QSphereMesh::radius() const
+{
+ return static_cast<QSphereGeometry *>(geometry())->radius();
+}
+
+} // Qt3DExtras
+
+QT_END_NAMESPACE