diff options
Diffstat (limited to 'src/extras/geometries/qtorusgeometry.cpp')
-rw-r--r-- | src/extras/geometries/qtorusgeometry.cpp | 511 |
1 files changed, 511 insertions, 0 deletions
diff --git a/src/extras/geometries/qtorusgeometry.cpp b/src/extras/geometries/qtorusgeometry.cpp new file mode 100644 index 000000000..fe9ac7821 --- /dev/null +++ b/src/extras/geometries/qtorusgeometry.cpp @@ -0,0 +1,511 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qtorusgeometry.h" +#include "qtorusgeometry_p.h" +#include <Qt3DRender/qbuffer.h> +#include <Qt3DRender/qbufferdatagenerator.h> +#include <Qt3DRender/qattribute.h> +#include <qmath.h> +#include <QVector3D> + +QT_BEGIN_NAMESPACE + +using namespace Qt3DRender; + +namespace Qt3DExtras { + +namespace { + +QByteArray createTorusVertexData(double radius, double minorRadius, + int rings, int sides) +{ + const int nVerts = sides * (rings + 1); + QByteArray bufferBytes; + // vec3 pos, vec2 texCoord, vec3 normal + const quint32 elementSize = 3 + 2 + 3; + const quint32 stride = elementSize * sizeof(float); + bufferBytes.resize(stride * nVerts); + + float* fptr = reinterpret_cast<float*>(bufferBytes.data()); + + const float ringFactor = (M_PI * 2) / static_cast<float>( rings ); + const float sideFactor = (M_PI * 2) / static_cast<float>( sides ); + + for (int ring = 0; ring <= rings; ++ring) { + const float u = ring * ringFactor; + const float cu = qCos( u ); + const float su = qSin( u ); + + for (int side = 0; side < sides; ++side) { + const float v = side * sideFactor; + const float cv = qCos( v ); + const float sv = qSin( v ); + const float r = (radius + minorRadius * cv); + + *fptr++ = r * cu; + *fptr++ = r * su; + *fptr++ = minorRadius * sv; + + *fptr++ = u / (M_PI * 2); + *fptr++ = v / (M_PI * 2); + + QVector3D n(cv * cu * r, cv * su * r, sv * r); + n.normalize(); + *fptr++ = n.x(); + *fptr++ = n.y(); + *fptr++ = n.z(); + } + } + + return bufferBytes; +} + +QByteArray createTorusIndexData(int rings, int sides) +{ + QByteArray indexBytes; + int faces = (sides * 2) * rings; // two tris per side, for all rings + int indices = faces * 3; + Q_ASSERT(indices < 65536); + indexBytes.resize(indices * sizeof(quint16)); + quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data()); + + for (int ring = 0; ring < rings; ++ring) { + const int ringStart = ring * sides; + const int nextRingStart = (ring + 1) * sides; + for (int side = 0; side < sides; ++side) { + const int nextSide = (side + 1) % sides; + *indexPtr++ = (ringStart + side); + *indexPtr++ = (nextRingStart + side); + *indexPtr++ = (nextRingStart + nextSide); + *indexPtr++ = ringStart + side; + *indexPtr++ = nextRingStart + nextSide; + *indexPtr++ = (ringStart + nextSide); + } + } + + return indexBytes; +} + +} // anonymous + +class TorusVertexDataFunctor : public QBufferDataGenerator +{ +public: + TorusVertexDataFunctor(int rings, int slices, float radius, float minorRadius) + : m_rings(rings) + , m_sides(slices) + , m_radius(radius) + , m_minorRadius(minorRadius) + { + } + + QByteArray operator ()() Q_DECL_OVERRIDE + { + return createTorusVertexData(m_radius, m_minorRadius, m_rings, m_sides); + } + + bool operator ==(const QBufferDataGenerator &other) const Q_DECL_OVERRIDE + { + const TorusVertexDataFunctor *otherFunctor = functor_cast<TorusVertexDataFunctor>(&other); + if (otherFunctor != Q_NULLPTR) + return (otherFunctor->m_rings == m_rings && + otherFunctor->m_sides == m_sides && + otherFunctor->m_radius == m_radius && + otherFunctor->m_minorRadius == m_minorRadius); + return false; + } + + QT3D_FUNCTOR(TorusVertexDataFunctor) + +private: + int m_rings; + int m_sides; + float m_radius; + float m_minorRadius; +}; + +class TorusIndexDataFunctor : public QBufferDataGenerator +{ +public: + TorusIndexDataFunctor(int rings, int slices) + : m_rings(rings) + , m_sides(slices) + { + } + + QByteArray operator ()() Q_DECL_OVERRIDE + { + return createTorusIndexData(m_rings, m_sides); + } + + bool operator ==(const QBufferDataGenerator &other) const Q_DECL_OVERRIDE + { + const TorusIndexDataFunctor *otherFunctor = functor_cast<TorusIndexDataFunctor>(&other); + if (otherFunctor != Q_NULLPTR) + return (otherFunctor->m_rings == m_rings && + otherFunctor->m_sides == m_sides); + return false; + } + + QT3D_FUNCTOR(TorusIndexDataFunctor) + +private: + int m_rings; + int m_sides; +}; + +QTorusGeometryPrivate::QTorusGeometryPrivate() + : QGeometryPrivate() + , m_rings(16) + , m_slices(16) + , m_radius(1.0f) + , m_minorRadius(1.0f) + , m_positionAttribute(Q_NULLPTR) + , m_normalAttribute(Q_NULLPTR) + , m_texCoordAttribute(Q_NULLPTR) + , m_indexAttribute(Q_NULLPTR) + , m_vertexBuffer(Q_NULLPTR) + , m_indexBuffer(Q_NULLPTR) +{ +} + +void QTorusGeometryPrivate::init() +{ + Q_Q(QTorusGeometry); + m_positionAttribute = new QAttribute(q); + m_normalAttribute = new QAttribute(q); + m_texCoordAttribute = new QAttribute(q); + m_indexAttribute = new QAttribute(q); + m_vertexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::VertexBuffer, q); + m_indexBuffer = new Qt3DRender::QBuffer(Qt3DRender::QBuffer::IndexBuffer, q); + // vec3 pos, vec2 tex, vec3 normal + const quint32 elementSize = 3 + 2 + 3; + const quint32 stride = elementSize * sizeof(float); + const int nVerts = (m_slices + 1) * (m_rings + 1); + const int faces = (m_slices * 2) * m_rings; + + m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); + m_positionAttribute->setDataType(QAttribute::Float); + m_positionAttribute->setDataSize(3); + m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); + m_positionAttribute->setBuffer(m_vertexBuffer); + m_positionAttribute->setByteStride(stride); + m_positionAttribute->setCount(nVerts); + + m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); + m_texCoordAttribute->setDataType(QAttribute::Float); + m_texCoordAttribute->setDataSize(2); + m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); + m_texCoordAttribute->setBuffer(m_vertexBuffer); + m_texCoordAttribute->setByteStride(stride); + m_texCoordAttribute->setByteOffset(3 * sizeof(float)); + m_texCoordAttribute->setCount(nVerts); + + m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); + m_normalAttribute->setDataType(QAttribute::Float); + m_normalAttribute->setDataSize(3); + m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); + m_normalAttribute->setBuffer(m_vertexBuffer); + m_normalAttribute->setByteStride(stride); + m_normalAttribute->setByteOffset(5 * sizeof(float)); + m_normalAttribute->setCount(nVerts); + + m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); + m_indexAttribute->setDataType(QAttribute::UnsignedShort); + m_indexAttribute->setBuffer(m_indexBuffer); + + m_indexAttribute->setCount(faces * 3); + + m_vertexBuffer->setDataGenerator(QBufferDataGeneratorPtr(new TorusVertexDataFunctor(m_rings, m_slices, m_radius, m_minorRadius))); + m_indexBuffer->setDataGenerator(QBufferDataGeneratorPtr(new TorusIndexDataFunctor(m_rings, m_slices))); + + q->addAttribute(m_positionAttribute); + q->addAttribute(m_texCoordAttribute); + q->addAttribute(m_normalAttribute); + q->addAttribute(m_indexAttribute); +} + +/*! + * \qmltype TorusGeometry + * \instantiates Qt3DRender::QTorusGeometry + * \inqmlmodule Qt3D.Render + */ + +/*! + * \qmlproperty int TorusGeometry::rings + * + * Holds the number of rings in the torus. + */ + +/*! + * \qmlproperty int TorusGeometry::slices + * + * Holds the number of slices in the torus. + */ + +/*! + * \qmlproperty float TorusGeometry::radius + * + * Holds the outer radius of the torus. + */ + +/*! + * \qmlproperty float TorusGeometry::minorRadius + * + * Holds the inner radius of the torus. + */ + +/*! + * \qmlproperty Attribute TorusGeometry::positionAttribute + * + * Holds the geometry position attribute. + */ + +/*! + * \qmlproperty Attribute TorusGeometry::normalAttribute + * + * Holds the geometry normal attribute. + */ + +/*! + * \qmlproperty Attribute TorusGeometry::texCoordAttribute + * + * Holds the geometry texture coordinate attribute. + */ + +/*! + * \qmlproperty Attribute TorusGeometry::indexAttribute + * + * Holds the geometry index attribute. + */ + +/*! + * \class Qt3DRender::QTorusGeometry + * \inmodule Qt3DRender + * + * \inherits Qt3DRender::QGeometry + */ + +/*! + * Constructs a new QTorusGeometry with \a parent. + */ +QTorusGeometry::QTorusGeometry(QNode *parent) + : QGeometry(*new QTorusGeometryPrivate(), parent) +{ + Q_D(QTorusGeometry); + d->init(); +} + +/*! + * \internal + */ +QTorusGeometry::QTorusGeometry(QTorusGeometryPrivate &dd, QNode *parent) + : QGeometry(dd, parent) +{ + Q_D(QTorusGeometry); + d->init(); +} + +/*! + * Destroys this geometry. + */ +QTorusGeometry::~QTorusGeometry() +{ + QGeometry::cleanup(); +} + +/*! + * Updates vertices based on rings and slices. + */ +void QTorusGeometry::updateVertices() +{ + Q_D(QTorusGeometry); + const int nVerts = d->m_slices * (d->m_rings + 1); + d->m_positionAttribute->setCount(nVerts); + d->m_texCoordAttribute->setCount(nVerts); + d->m_normalAttribute->setCount(nVerts); + d->m_vertexBuffer->setDataGenerator(QBufferDataGeneratorPtr(new TorusVertexDataFunctor(d->m_rings, d->m_slices, d->m_radius, d->m_minorRadius))); +} + +/*! + * Updates indices based on rings and slices. + */ +void QTorusGeometry::updateIndices() +{ + Q_D(QTorusGeometry); + const int faces = (d->m_slices * 2) * d->m_rings; + d->m_indexAttribute->setCount(faces * 3); + d->m_indexBuffer->setDataGenerator(QBufferDataGeneratorPtr(new TorusIndexDataFunctor(d->m_rings, d->m_slices))); + +} + +void QTorusGeometry::setRings(int rings) +{ + Q_D(QTorusGeometry); + if (rings != d->m_rings) { + d->m_rings = rings; + updateVertices(); + updateIndices(); + emit ringsChanged(rings); + } +} + +void QTorusGeometry::setSlices(int slices) +{ + Q_D(QTorusGeometry); + if (slices != d->m_slices) { + d->m_slices = slices; + updateVertices(); + updateIndices(); + emit slicesChanged(slices); + } +} + +void QTorusGeometry::setRadius(float radius) +{ + Q_D(QTorusGeometry); + if (radius != d->m_radius) { + d->m_radius = radius; + updateVertices(); + emit radiusChanged(radius); + } +} + +void QTorusGeometry::setMinorRadius(float minorRadius) +{ + Q_D(QTorusGeometry); + if (minorRadius != d->m_minorRadius) { + d->m_minorRadius = minorRadius; + updateVertices(); + emit minorRadiusChanged(minorRadius); + } +} + +/*! + * \property QTorusGeometry::rings + * + * Holds the number of rings in the torus. + */ +int QTorusGeometry::rings() const +{ + Q_D(const QTorusGeometry); + return d->m_rings; +} + +/*! + * \property QTorusGeometry::slices + * + * Holds the number of slices in the torus. + */ +int QTorusGeometry::slices() const +{ + Q_D(const QTorusGeometry); + return d->m_slices; +} + +/*! + * \property QTorusGeometry::radius + * + * Holds the outer radius of the torus. + */ +float QTorusGeometry::radius() const +{ + Q_D(const QTorusGeometry); + return d->m_radius; +} + +/*! + * \property QTorusGeometry::minorRadius + * + * Holds the inner radius of the torus. + */ +float QTorusGeometry::minorRadius() const +{ + Q_D(const QTorusGeometry); + return d->m_minorRadius; +} + +/*! + * \property QTorusGeometry::positionAttribute + * + * Holds the geometry position attribute. + */ +QAttribute *QTorusGeometry::positionAttribute() const +{ + Q_D(const QTorusGeometry); + return d->m_positionAttribute; +} + +/*! + * \property QTorusGeometry::normalAttribute + * + * Holds the geometry normal attribute. + */ +QAttribute *QTorusGeometry::normalAttribute() const +{ + Q_D(const QTorusGeometry); + return d->m_normalAttribute; +} + +/*! + * \property QTorusGeometry::texCoordAttribute + * + * Holds the geometry texture coordinate attribute. + */ +QAttribute *QTorusGeometry::texCoordAttribute() const +{ + Q_D(const QTorusGeometry); + return d->m_texCoordAttribute; +} + +/*! + * \property QTorusGeometry::indexAttribute + * + * Holds the geometry index attribute. + */ +QAttribute *QTorusGeometry::indexAttribute() const +{ + Q_D(const QTorusGeometry); + return d->m_indexAttribute; +} + +} // Qt3DExtras + +QT_END_NAMESPACE |