diff options
Diffstat (limited to 'src/input/frontend/qaction.cpp')
-rw-r--r-- | src/input/frontend/qaction.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/input/frontend/qaction.cpp b/src/input/frontend/qaction.cpp index 654c7ba05..79a72fcf5 100644 --- a/src/input/frontend/qaction.cpp +++ b/src/input/frontend/qaction.cpp @@ -40,7 +40,7 @@ #include "qaction.h" #include "qaction_p.h" #include <Qt3DCore/private/qnode_p.h> -#include <Qt3DCore/qscenepropertychange.h> +#include <Qt3DCore/qnodepropertychange.h> #include <Qt3DCore/qnodecreatedchange.h> #include <Qt3DInput/qabstractactioninput.h> @@ -127,7 +127,7 @@ void QAction::addInput(QAbstractActionInput *input) input->setParent(this); if (d->m_changeArbiter != Q_NULLPTR) { - Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id())); + Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, id())); change->setPropertyName("input"); change->setValue(QVariant::fromValue(input->id())); d->notifyObservers(change); @@ -144,7 +144,7 @@ void QAction::removeInput(QAbstractActionInput *input) if (d->m_inputs.contains(input)) { if (d->m_changeArbiter != Q_NULLPTR) { - Qt3DCore::QScenePropertyChangePtr change(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id())); + Qt3DCore::QNodePropertyChangePtr change(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, id())); change->setPropertyName("input"); change->setValue(QVariant::fromValue(input->id())); d->notifyObservers(change); @@ -174,7 +174,7 @@ void QAction::copy(const Qt3DCore::QNode *ref) void QAction::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) { Q_D(QAction); - Qt3DCore::QScenePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QScenePropertyChange>(change); + Qt3DCore::QNodePropertyChangePtr e = qSharedPointerCast<Qt3DCore::QNodePropertyChange>(change); if (e->type() == Qt3DCore::NodeUpdated && e->propertyName() == QByteArrayLiteral("active")) { d->setActive(e->value().toBool()); } |