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-rw-r--r--src/input/frontend/qinputsequence.cpp44
1 files changed, 0 insertions, 44 deletions
diff --git a/src/input/frontend/qinputsequence.cpp b/src/input/frontend/qinputsequence.cpp
index 505742acd..72c209b81 100644
--- a/src/input/frontend/qinputsequence.cpp
+++ b/src/input/frontend/qinputsequence.cpp
@@ -56,12 +56,10 @@ public:
: Qt3DInput::QAbstractAggregateActionInputPrivate()
, m_timeout(0)
, m_buttonInterval(0)
- , m_sequential(true)
{}
int m_timeout;
int m_buttonInterval;
- bool m_sequential;
};
/*!
@@ -179,35 +177,6 @@ int QInputSequence::buttonInterval() const
}
/*!
- \fn QInputSequence::sequentialChanged()
-
- This signal is emitted when the sequential property of the input sequence is changed.
-*/
-
-/*!
- \qmlproperty bool Qt3D.Input::InputSequence::sequential
-
- If the QAbstractActionInput's in the input sequence must triggered in order.
-*/
-
-/*!
- \qmlsignal Qt3D.Input::InputSequence::sequentialChanged()
-
- This signal is emitted when the sequential property of the input sequence is changed.
-
- The corresponding handeler is \c onSequentialChanged
-*/
-
-/*!
- Returns true if the QAbstractActionInput's in the input sequence must triggered in order.
- */
-bool QInputSequence::sequential() const
-{
- Q_D(const QInputSequence);
- return d->m_sequential;
-}
-
-/*!
Set the time in which all QAbstractActionInput's in the input sequence must triggered within.
The time is in milliseconds
*/
@@ -233,25 +202,12 @@ void QInputSequence::setButtonInterval(int buttonInterval)
}
}
-/*!
- Set if the QAbstractActionInput's in the input sequence must triggered in order.
- */
-void QInputSequence::setSequential(bool sequential)
-{
- Q_D(QInputSequence);
- if (d->m_sequential != sequential) {
- d->m_sequential = sequential;
- emit sequentialChanged(sequential);
- }
-}
-
void QInputSequence::copy(const Qt3DCore::QNode *ref)
{
QAbstractAggregateActionInput::copy(ref);
const QInputSequence *input = static_cast<const QInputSequence *>(ref);
d_func()->m_timeout = input->d_func()->m_timeout;
d_func()->m_buttonInterval = input->d_func()->m_buttonInterval;
- d_func()->m_sequential = input->d_func()->m_sequential;
}
} // Qt3DInput