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-rw-r--r--src/input/frontend/qinputsequence.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/input/frontend/qinputsequence.cpp b/src/input/frontend/qinputsequence.cpp
index 99eff289b..766674840 100644
--- a/src/input/frontend/qinputsequence.cpp
+++ b/src/input/frontend/qinputsequence.cpp
@@ -38,13 +38,15 @@
#include "qinputsequence.h"
#include "qinputsequence_p.h"
-#include <Qt3DCore/private/qnode_p.h>
-#include <Qt3DCore/qnodecreatedchange.h>
-#include <Qt3DInput/qabstractphysicaldevice.h>
+
#include <Qt3DInput/qabstractactioninput.h>
-#include <Qt3DCore/qpropertyupdatedchange.h>
+#include <Qt3DInput/qabstractphysicaldevice.h>
+#include <Qt3DCore/qnodecreatedchange.h>
#include <Qt3DCore/qpropertynodeaddedchange.h>
#include <Qt3DCore/qpropertynoderemovedchange.h>
+#include <Qt3DCore/qpropertyupdatedchange.h>
+
+#include <Qt3DCore/private/qnode_p.h>
QT_BEGIN_NAMESPACE
@@ -74,7 +76,7 @@ QInputSequencePrivate::QInputSequencePrivate()
Represents a set of QAbstractActionInput's that must be triggerd one after the other.
- The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerence of 10 miliseconds between presses.
+ The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses.
\qml
InputChord {
tolerance: 10