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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DINPUT_INPUT_QKEYBOARDDEVICE_H
+#define QT3DINPUT_INPUT_QKEYBOARDDEVICE_H
+
+#include <Qt3DInput/qt3dinput_global.h>
+#include <Qt3DInput/qabstractphysicaldevice.h>
+#include <Qt3DInput/QKeyboardHandler>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DInput {
+
+class QKeyboardDevicePrivate;
+class QKeyboardHandler;
+
+class QT3DINPUTSHARED_EXPORT QKeyboardDevice : public Qt3DInput::QAbstractPhysicalDevice
+{
+ Q_OBJECT
+ Q_PROPERTY(Qt3DInput::QKeyboardHandler *activeInput READ activeInput NOTIFY activeInputChanged)
+
+public:
+ explicit QKeyboardDevice(QNode *parent = 0);
+ ~QKeyboardDevice();
+
+ QKeyboardHandler *activeInput() const;
+
+ int axisCount() const Q_DECL_FINAL;
+ int buttonCount() const Q_DECL_FINAL;
+ QStringList axisNames() const Q_DECL_FINAL;
+ QStringList buttonNames() const Q_DECL_FINAL;
+ int axisIdentifier(const QString &name) const Q_DECL_FINAL;
+ int buttonIdentifier(const QString &name) const Q_DECL_FINAL;
+
+protected:
+ QKeyboardDevice(QKeyboardDevicePrivate &dd, QNode *parent = 0);
+ void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE;
+
+Q_SIGNALS:
+ void activeInputChanged(QKeyboardHandler *activeInput);
+
+private:
+ Q_DECLARE_PRIVATE(QKeyboardDevice)
+ QT3D_CLONEABLE(QKeyboardDevice)
+ void setActiveInput(QKeyboardHandler *activeInput);
+};
+
+} // namespace Qt3DInput
+
+QT_END_NAMESPACE
+
+#endif // QT3DINPUT_INPUT_QKEYBOARDDEVICE_H