diff options
Diffstat (limited to 'src/input/mousecontroller_p.h')
-rw-r--r-- | src/input/mousecontroller_p.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/input/mousecontroller_p.h b/src/input/mousecontroller_p.h index 5c08be2d6..69adc78ee 100644 --- a/src/input/mousecontroller_p.h +++ b/src/input/mousecontroller_p.h @@ -57,36 +57,36 @@ namespace Input { class InputHandler; -class MouseController : public Qt3D::QBackendNode +class MouseController : public Qt3DCore::QBackendNode { public: MouseController(); ~MouseController(); - void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + void updateFromPeer(Qt3DCore::QNode *peer) Q_DECL_OVERRIDE; void setInputHandler(InputHandler *handler); - void addMouseInput(const Qt3D::QNodeId &input); - void removeMouseInput(const Qt3D::QNodeId &input); + void addMouseInput(const Qt3DCore::QNodeId &input); + void removeMouseInput(const Qt3DCore::QNodeId &input); - QVector<Qt3D::QNodeId> mouseInputs() const; + QVector<Qt3DCore::QNodeId> mouseInputs() const; protected: - void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE; private: - QVector<Qt3D::QNodeId> m_mouseInputs; + QVector<Qt3DCore::QNodeId> m_mouseInputs; InputHandler *m_inputHandler; }; -class MouseControllerFunctor : public Qt3D::QBackendNodeFunctor +class MouseControllerFunctor : public Qt3DCore::QBackendNodeFunctor { public: explicit MouseControllerFunctor(InputHandler *handler); - Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE; - Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE; - void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE; + Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE; + Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE; + void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE; private: InputHandler *m_handler; |