diff options
Diffstat (limited to 'src/input/mouseinput_p.h')
-rw-r--r-- | src/input/mouseinput_p.h | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/src/input/mouseinput_p.h b/src/input/mouseinput_p.h index f0804788e..094e3cf1b 100644 --- a/src/input/mouseinput_p.h +++ b/src/input/mouseinput_p.h @@ -34,28 +34,27 @@ ** ****************************************************************************/ -#ifndef QT3D_INPUT_MOUSEINPUT_H -#define QT3D_INPUT_MOUSEINPUT_H +#ifndef QT3DINPUT_INPUT_MOUSEINPUT_H +#define QT3DINPUT_INPUT_MOUSEINPUT_H #include <Qt3DCore/qbackendnode.h> #include <Qt3DInput/q3dmouseevent.h> QT_BEGIN_NAMESPACE -namespace Qt3D { - +namespace Qt3DInput { namespace Input { class InputHandler; -class MouseInput : public QBackendNode +class MouseInput : public Qt3D::QBackendNode { public: MouseInput(); ~MouseInput(); - void updateFromPeer(QNode *peer) Q_DECL_OVERRIDE; - QNodeId mouseController() const; + void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + Qt3D::QNodeId mouseController() const; void setInputHandler(InputHandler *handler); void mouseEvent(const Q3DMouseEventPtr &event); void wheelEvent(const Q3DWheelEventPtr &event); @@ -63,31 +62,30 @@ public: inline bool isEnabled() const { return m_enabled; } protected: - void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE; - void setController(const QNodeId &controller); + void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; + void setController(const Qt3D::QNodeId &controller); private: bool m_enabled; - QNodeId m_mouseController; + Qt3D::QNodeId m_mouseController; InputHandler *m_inputHandler; }; -class MouseInputFunctor : public QBackendNodeFunctor +class MouseInputFunctor : public Qt3D::QBackendNodeFunctor { public: explicit MouseInputFunctor(InputHandler *handler); - QBackendNode *create(QNode *frontend, const QBackendNodeFactory *factory) const Q_DECL_OVERRIDE; - QBackendNode *get(const QNodeId &id) const Q_DECL_OVERRIDE; - void destroy(const QNodeId &id) const Q_DECL_OVERRIDE; + Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE; + Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE; + void destroy(const Qt3D::QNodeId &id) const Q_DECL_OVERRIDE; private: InputHandler *m_handler; }; -} // Input - -} // Qt3D +} // namespace Input +} // namespace Qt3DInput QT_END_NAMESPACE |