diff options
Diffstat (limited to 'src/input/qinputaspect.cpp')
-rw-r--r-- | src/input/qinputaspect.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/input/qinputaspect.cpp b/src/input/qinputaspect.cpp index 676ca9a80..12ad16c1a 100644 --- a/src/input/qinputaspect.cpp +++ b/src/input/qinputaspect.cpp @@ -52,7 +52,7 @@ QT_BEGIN_NAMESPACE -using namespace Qt3D; +using namespace Qt3DCore; namespace Qt3DInput { @@ -83,13 +83,13 @@ QInputAspect::QInputAspect(QObject *parent) registerBackendType<QMouseInput>(QBackendNodeFunctorPtr(new Input::MouseInputFunctor(d_func()->m_inputHandler.data()))); } -Qt3D::QCamera *QInputAspect::camera() const +Qt3DCore::QCamera *QInputAspect::camera() const { Q_D(const QInputAspect); return d->m_cameraController->camera(); } -void QInputAspect::setCamera(Qt3D::QCamera *camera) +void QInputAspect::setCamera(Qt3DCore::QCamera *camera) { Q_D(QInputAspect); d->m_cameraController->setCamera(camera); @@ -107,7 +107,7 @@ QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time) return jobs; } -void QInputAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e) +void QInputAspect::sceneNodeAdded(Qt3DCore::QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>(); QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); @@ -116,7 +116,7 @@ void QInputAspect::sceneNodeAdded(Qt3D::QSceneChangePtr &e) visitor.traverse(n, this, &QInputAspect::visitNode); } -void QInputAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e) +void QInputAspect::sceneNodeRemoved(Qt3DCore::QSceneChangePtr &e) { QScenePropertyChangePtr propertyChange = e.staticCast<QScenePropertyChange>(); QNodePtr nodePtr = propertyChange->value().value<QNodePtr>(); @@ -124,7 +124,7 @@ void QInputAspect::sceneNodeRemoved(Qt3D::QSceneChangePtr &e) QAbstractAspect::clearBackendNode(n); } -void QInputAspect::setRootEntity(Qt3D::QEntity *rootObject) +void QInputAspect::setRootEntity(Qt3DCore::QEntity *rootObject) { QNodeVisitor visitor; visitor.traverse(rootObject, this, &QInputAspect::visitNode); @@ -158,7 +158,7 @@ void QInputAspect::onCleanup() d->m_inputHandler.reset(Q_NULLPTR); } -void QInputAspect::visitNode(Qt3D::QNode *node) +void QInputAspect::visitNode(Qt3DCore::QNode *node) { QAbstractAspect::createBackendNode(node); } |