diff options
Diffstat (limited to 'src/input/qkeyboardinput.h')
-rw-r--r-- | src/input/qkeyboardinput.h | 104 |
1 files changed, 52 insertions, 52 deletions
diff --git a/src/input/qkeyboardinput.h b/src/input/qkeyboardinput.h index 683a4c38b..629aac2a9 100644 --- a/src/input/qkeyboardinput.h +++ b/src/input/qkeyboardinput.h @@ -34,8 +34,8 @@ ** ****************************************************************************/ -#ifndef QT3D_INPUT_QKEYBOARDINPUT_H -#define QT3D_INPUT_QKEYBOARDINPUT_H +#ifndef QT3DINPUT_INPUT_QKEYBOARDINPUT_H +#define QT3DINPUT_INPUT_QKEYBOARDINPUT_H #include <Qt3DInput/qt3dinput_global.h> #include <Qt3DInput/q3dkeyevent.h> @@ -43,15 +43,15 @@ QT_BEGIN_NAMESPACE -namespace Qt3D { +namespace Qt3DInput { class QKeyboardController; class QKeyboardInputPrivate; -class QT3DINPUTSHARED_EXPORT QKeyboardInput : public QComponent +class QT3DINPUTSHARED_EXPORT QKeyboardInput : public Qt3D::QComponent { Q_OBJECT - Q_PROPERTY(Qt3D::QKeyboardController *controller READ controller WRITE setController NOTIFY controllerChanged) + Q_PROPERTY(Qt3DInput::QKeyboardController *controller READ controller WRITE setController NOTIFY controllerChanged) Q_PROPERTY(bool focus READ focus WRITE setFocus NOTIFY focusChanged) public: explicit QKeyboardInput(QNode *parent = 0); @@ -66,54 +66,54 @@ Q_SIGNALS: void controllerChanged(); void focusChanged(); - void digit0Pressed(Qt3D::Q3DKeyEvent *event); - void digit1Pressed(Qt3D::Q3DKeyEvent *event); - void digit2Pressed(Qt3D::Q3DKeyEvent *event); - void digit3Pressed(Qt3D::Q3DKeyEvent *event); - void digit4Pressed(Qt3D::Q3DKeyEvent *event); - void digit5Pressed(Qt3D::Q3DKeyEvent *event); - void digit6Pressed(Qt3D::Q3DKeyEvent *event); - void digit7Pressed(Qt3D::Q3DKeyEvent *event); - void digit8Pressed(Qt3D::Q3DKeyEvent *event); - void digit9Pressed(Qt3D::Q3DKeyEvent *event); - - void leftPressed(Qt3D::Q3DKeyEvent *event); - void rightPressed(Qt3D::Q3DKeyEvent *event); - void upPressed(Qt3D::Q3DKeyEvent *event); - void downPressed(Qt3D::Q3DKeyEvent *event); - void tabPressed(Qt3D::Q3DKeyEvent *event); - void backtabPressed(Qt3D::Q3DKeyEvent *event); - - void asteriskPressed(Qt3D::Q3DKeyEvent *event); - void numberSignPressed(Qt3D::Q3DKeyEvent *event); - void escapePressed(Qt3D::Q3DKeyEvent *event); - void returnPressed(Qt3D::Q3DKeyEvent *event); - void enterPressed(Qt3D::Q3DKeyEvent *event); - void deletePressed(Qt3D::Q3DKeyEvent *event); - void spacePressed(Qt3D::Q3DKeyEvent *event); - void backPressed(Qt3D::Q3DKeyEvent *event); - void cancelPressed(Qt3D::Q3DKeyEvent *event); - void selectPressed(Qt3D::Q3DKeyEvent *event); - void yesPressed(Qt3D::Q3DKeyEvent *event); - void noPressed(Qt3D::Q3DKeyEvent *event); - void context1Pressed(Qt3D::Q3DKeyEvent *event); - void context2Pressed(Qt3D::Q3DKeyEvent *event); - void context3Pressed(Qt3D::Q3DKeyEvent *event); - void context4Pressed(Qt3D::Q3DKeyEvent *event); - void callPressed(Qt3D::Q3DKeyEvent *event); - void hangupPressed(Qt3D::Q3DKeyEvent *event); - void flipPressed(Qt3D::Q3DKeyEvent *event); - void menuPressed(Qt3D::Q3DKeyEvent *event); - void volumeUpPressed(Qt3D::Q3DKeyEvent *event); - void volumeDownPressed(Qt3D::Q3DKeyEvent *event); - - void pressed(Qt3D::Q3DKeyEvent *event); - void released(Qt3D::Q3DKeyEvent *event); + void digit0Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit1Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit2Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit3Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit4Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit5Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit6Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit7Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit8Pressed(Qt3DInput::Q3DKeyEvent *event); + void digit9Pressed(Qt3DInput::Q3DKeyEvent *event); + + void leftPressed(Qt3DInput::Q3DKeyEvent *event); + void rightPressed(Qt3DInput::Q3DKeyEvent *event); + void upPressed(Qt3DInput::Q3DKeyEvent *event); + void downPressed(Qt3DInput::Q3DKeyEvent *event); + void tabPressed(Qt3DInput::Q3DKeyEvent *event); + void backtabPressed(Qt3DInput::Q3DKeyEvent *event); + + void asteriskPressed(Qt3DInput::Q3DKeyEvent *event); + void numberSignPressed(Qt3DInput::Q3DKeyEvent *event); + void escapePressed(Qt3DInput::Q3DKeyEvent *event); + void returnPressed(Qt3DInput::Q3DKeyEvent *event); + void enterPressed(Qt3DInput::Q3DKeyEvent *event); + void deletePressed(Qt3DInput::Q3DKeyEvent *event); + void spacePressed(Qt3DInput::Q3DKeyEvent *event); + void backPressed(Qt3DInput::Q3DKeyEvent *event); + void cancelPressed(Qt3DInput::Q3DKeyEvent *event); + void selectPressed(Qt3DInput::Q3DKeyEvent *event); + void yesPressed(Qt3DInput::Q3DKeyEvent *event); + void noPressed(Qt3DInput::Q3DKeyEvent *event); + void context1Pressed(Qt3DInput::Q3DKeyEvent *event); + void context2Pressed(Qt3DInput::Q3DKeyEvent *event); + void context3Pressed(Qt3DInput::Q3DKeyEvent *event); + void context4Pressed(Qt3DInput::Q3DKeyEvent *event); + void callPressed(Qt3DInput::Q3DKeyEvent *event); + void hangupPressed(Qt3DInput::Q3DKeyEvent *event); + void flipPressed(Qt3DInput::Q3DKeyEvent *event); + void menuPressed(Qt3DInput::Q3DKeyEvent *event); + void volumeUpPressed(Qt3DInput::Q3DKeyEvent *event); + void volumeDownPressed(Qt3DInput::Q3DKeyEvent *event); + + void pressed(Qt3DInput::Q3DKeyEvent *event); + void released(Qt3DInput::Q3DKeyEvent *event); protected: QKeyboardInput(QKeyboardInputPrivate &dd, QNode *parent = 0); - void copy(const QNode *ref) Q_DECL_OVERRIDE; - void sceneChangeEvent(const QSceneChangePtr &change) Q_DECL_OVERRIDE; + void copy(const Qt3D::QNode *ref) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3D::QSceneChangePtr &change) Q_DECL_OVERRIDE; void keyEvent(Q3DKeyEvent *event); private: @@ -121,8 +121,8 @@ private: QT3D_CLONEABLE(QKeyboardInput) }; -} // Qt3D +} // namespace Qt3DInput QT_END_NAMESPACE -#endif // QT3D_INPUT_QKEYBOARDINPUT_H +#endif // QT3DINPUT_INPUT_QKEYBOARDINPUT_H |