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-rw-r--r--src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3.cpp b/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3.cpp
index 6e299199f..97a256b9c 100644
--- a/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3.cpp
+++ b/src/plugins/renderers/opengl/graphicshelpers/graphicshelperes3.cpp
@@ -41,7 +41,7 @@
#include "graphicshelperes3_p.h"
#include <private/attachmentpack_p.h>
#include <qgraphicsutils_p.h>
-#include <private/renderlogging_p.h>
+#include <logging_p.h>
#include <QOpenGLExtraFunctions>
QT_BEGIN_NAMESPACE
@@ -169,6 +169,7 @@ QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
+namespace OpenGL {
GraphicsHelperES3::GraphicsHelperES3()
{
@@ -249,7 +250,7 @@ void GraphicsHelperES3::vertexAttributePointer(GLenum shaderDataType,
break;
default:
- qCWarning(Render::Rendering) << "vertexAttribPointer: Unhandled type";
+ qCWarning(Rendering) << "vertexAttribPointer: Unhandled type";
Q_UNREACHABLE();
}
}
@@ -733,7 +734,7 @@ QVector<ShaderUniform> GraphicsHelperES3::programUniformsAndLocations(GLuint pro
m_extraFuncs->glGetActiveUniformsiv(programId, 1, (GLuint*)&i, GL_UNIFORM_MATRIX_STRIDE, &uniform.m_matrixStride);
uniform.m_rawByteSize = uniformByteSize(uniform);
uniforms.append(uniform);
- qCDebug(Render::Rendering) << uniform.m_name << "size" << uniform.m_size
+ qCDebug(Rendering) << uniform.m_name << "size" << uniform.m_size
<< " offset" << uniform.m_offset
<< " rawSize" << uniform.m_rawByteSize;
}
@@ -762,6 +763,7 @@ QVector<ShaderUniformBlock> GraphicsHelperES3::programUniformBlocks(GLuint progr
return blocks;
}
+} // namespace OpenGL
} // namespace Render
} // namespace Qt3DRender