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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Copyright (C) 2016 Svenn-Arne Dragly.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_RENDER_GRAPHICSHELPERES3_H
+#define QT3DRENDER_RENDER_GRAPHICSHELPERES3_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <graphicshelperes2_p.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+namespace Render {
+
+class GraphicsHelperES3 : public GraphicsHelperES2
+{
+public:
+ GraphicsHelperES3();
+ ~GraphicsHelperES3();
+
+ // QGraphicHelperInterface interface
+ void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override;
+ bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override;
+ void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override;
+ void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override;
+ void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override;
+ void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override;
+ void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override;
+ void drawBuffers(GLsizei n, const int *bufs) override;
+ void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override;
+ void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override;
+ void readBuffer(GLenum mode) override;
+ void drawBuffer(GLenum mode) override;
+ void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override;
+ char *mapBuffer(GLenum target, GLsizeiptr size) override;
+ QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override;
+ QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override;
+ bool supportsFeature(Feature feature) const override;
+ GLboolean unmapBuffer(GLenum target) override;
+ void vertexAttribDivisor(GLuint index, GLuint divisor) override;
+ void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override;
+
+ UniformType uniformTypeFromGLType(GLenum glType) override;
+ uint uniformByteSize(const ShaderUniform &description) override;
+
+ void *fenceSync() override;
+ void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override;
+ void waitSync(void *sync) override;
+ bool wasSyncSignaled(void *sync) override;
+ void deleteSync(void *sync) override;
+
+protected:
+ QOpenGLExtraFunctions *m_extraFuncs = nullptr;
+};
+
+} // namespace Render
+} // namespace Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_RENDER_GRAPHICSHELPERES3_H