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-rw-r--r--src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp58
1 files changed, 22 insertions, 36 deletions
diff --git a/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp b/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp
index c91568308..99683a6d8 100644
--- a/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp
+++ b/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp
@@ -5,8 +5,7 @@
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
-** $QT_BEGIN_LICENSE:COMM$
-**
+** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
@@ -15,25 +14,26 @@
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
-** $QT_END_LICENSE$
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
-**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
**
+** $QT_END_LICENSE$
**
****************************************************************************/
@@ -41,6 +41,7 @@
#include <Qt3DRender/private/qrenderaspect_p.h>
#include <QThread>
+#include <Qt3DCore/private/qaspectjobmanager_p.h>
QT_BEGIN_NAMESPACE
@@ -567,7 +568,7 @@ RenderViewBuilder::RenderViewBuilder(Render::FrameGraphNode *leafNode, int rende
// In some cases having less jobs is better (especially on fast cpus where
// splitting just adds more overhead). Ideally, we should try to set the value
// depending on the platform/CPU/nbr of cores
- m_optimalParallelJobCount = QThread::idealThreadCount();
+ m_optimalParallelJobCount = Qt3DCore::QAspectJobManager::idealThreadCount();
}
RenderViewInitializerJobPtr RenderViewBuilder::renderViewJob() const
@@ -917,22 +918,7 @@ bool RenderViewBuilder::lightCacheNeedsToBeRebuilt() const
int RenderViewBuilder::defaultJobCount()
{
- static int jobCount = 0;
- if (jobCount)
- return jobCount;
-
- const QByteArray maxThreadCount = qgetenv("QT3D_MAX_THREAD_COUNT");
- if (!maxThreadCount.isEmpty()) {
- bool conversionOK = false;
- const int maxThreadCountValue = maxThreadCount.toInt(&conversionOK);
- if (conversionOK) {
- jobCount = maxThreadCountValue;
- return jobCount;
- }
- }
-
- jobCount = QThread::idealThreadCount();
- return jobCount;
+ return Qt3DCore::QAspectJobManager::idealThreadCount();
}
int RenderViewBuilder::optimalJobCount() const