diff options
Diffstat (limited to 'src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp')
-rw-r--r-- | src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp b/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp index d21c205c3..7715e26bf 100644 --- a/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp +++ b/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp @@ -40,8 +40,7 @@ #include "renderviewbuilder_p.h" #include <Qt3DRender/private/qrenderaspect_p.h> #include <Qt3DRender/private/rendersyncjobs_p.h> - -#include <QThread> +#include <Qt3DCore/private/qaspectjobmanager_p.h> QT_BEGIN_NAMESPACE @@ -90,7 +89,7 @@ RenderViewBuilder::RenderViewBuilder(Render::FrameGraphNode *leafNode, int rende // In some cases having less jobs is better (especially on fast cpus where // splitting just adds more overhead). Ideally, we should try to set the value // depending on the platform/CPU/nbr of cores - m_optimalParallelJobCount = QThread::idealThreadCount(); + m_optimalParallelJobCount = Qt3DCore::QAspectJobManager::idealThreadCount(); } RenderViewInitializerJobPtr RenderViewBuilder::renderViewJob() const |