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-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DRENDER_RENDER_RHI_GRAPHICSHELPERGL4_H
-#define QT3DRENDER_RENDER_RHI_GRAPHICSHELPERGL4_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists for the convenience
-// of other Qt classes. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <graphicshelperinterface_p.h>
-#include <QtCore/qscopedpointer.h>
-
-#ifndef QT_OPENGL_ES_2
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLFunctions_4_3_Core;
-
-namespace Qt3DRender {
-namespace Render {
-namespace Rhi {
-
-class Q_AUTOTEST_EXPORT GraphicsHelperGL4 : public GraphicsHelperInterface
-{
-public:
- GraphicsHelperGL4();
-
- // QGraphicHelperInterface interface
- void alphaTest(GLenum mode1, GLenum mode2) override;
- void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override;
- void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) override;
- bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override;
- void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override;
- void bindFrameBufferAttachment(RenderBuffer *renderBuffer, const Attachment &attachment) override;
- void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override;
- void bindImageTexture(GLuint imageUnit, GLuint texture, GLint mipLevel, GLboolean layered, GLint layer, GLenum access, GLenum format) override;
- void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) override;
- void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override;
- void blendEquation(GLenum mode) override;
- void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) override;
- void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) override;
- void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override;
- GLuint boundFrameBufferObject() override;
- void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override;
- bool checkFrameBufferComplete() override;
- void clearBufferf(GLint drawbuffer, const QVector4D &values) override;
- GLuint createFrameBufferObject() override;
- void depthMask(GLenum mode) override;
- void depthRange(GLdouble nearValue, GLdouble farValue) override;
- void depthTest(GLenum mode) override;
- void disableClipPlane(int clipPlane) override;
- void disablei(GLenum cap, GLuint index) override;
- void disablePrimitiveRestart() override;
- void dispatchCompute(GLuint wx, GLuint wy, GLuint wz) override;
- char *mapBuffer(GLenum target, GLsizeiptr size) override;
- GLboolean unmapBuffer(GLenum target) override;
- void drawArrays(GLenum primitiveType, GLint first, GLsizei count) override;
- void drawArraysIndirect(GLenum mode,void *indirect) override;
- void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override;
- void drawArraysInstancedBaseInstance(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances, GLsizei baseInstance) override;
- void drawBuffers(GLsizei n, const int *bufs) override;
- void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) override;
- void drawElementsIndirect(GLenum mode, GLenum type, void *indirect) override;
- void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override;
- void enableClipPlane(int clipPlane) override;
- void enablei(GLenum cap, GLuint index) override;
- void enablePrimitiveRestart(int primitiveRestartIndex) override;
- void enableVertexAttributeArray(int location) override;
- void frontFace(GLenum mode) override;
- QSize getRenderBufferDimensions(GLuint renderBufferId) override;
- QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) override;
- void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override;
- void pointSize(bool programmable, GLfloat value) override;
- GLint maxClipPlaneCount() override;
- void memoryBarrier(QMemoryBarrier::Operations barriers) override;
- QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override;
- QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) override;
- QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override;
- QVector<ShaderStorageBlock> programShaderStorageBlocks(GLuint programId) override;
- void releaseFrameBufferObject(GLuint frameBufferId) override;
- void setMSAAEnabled(bool enable) override;
- void setAlphaCoverageEnabled(bool enable) override;
- void setClipPlane(int clipPlane, const QVector3D &normal, float distance) override;
- void setSeamlessCubemap(bool enable) override;
- void setVerticesPerPatch(GLint verticesPerPatch) override;
- bool supportsFeature(Feature feature) const override;
- uint uniformByteSize(const ShaderUniform &description) override;
- void useProgram(GLuint programId) override;
- void vertexAttribDivisor(GLuint index, GLuint divisor) override;
- void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override;
- void readBuffer(GLenum mode) override;
- void drawBuffer(GLenum mode) override;
- void rasterMode(GLenum faceMode, GLenum rasterMode) override;
-
- void *fenceSync() override;
- void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override;
- void waitSync(void *sync) override;
- bool wasSyncSignaled(void *sync) override;
- void deleteSync(void *sync) override;
-
- void glUniform1fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniform2fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniform3fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniform4fv(GLint location, GLsizei count, const GLfloat *value) override;
-
- void glUniform1iv(GLint location, GLsizei count, const GLint *value) override;
- void glUniform2iv(GLint location, GLsizei count, const GLint *value) override;
- void glUniform3iv(GLint location, GLsizei count, const GLint *value) override;
- void glUniform4iv(GLint location, GLsizei count, const GLint *value) override;
-
- void glUniform1uiv(GLint location, GLsizei count, const GLuint *value) override;
- void glUniform2uiv(GLint location, GLsizei count, const GLuint *value) override;
- void glUniform3uiv(GLint location, GLsizei count, const GLuint *value) override;
- void glUniform4uiv(GLint location, GLsizei count, const GLuint *value) override;
-
- void glUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix2x3fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix3x2fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix2x4fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix4x2fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix3x4fv(GLint location, GLsizei count, const GLfloat *value) override;
- void glUniformMatrix4x3fv(GLint location, GLsizei count, const GLfloat *value) override;
-
- UniformType uniformTypeFromGLType(GLenum glType) override;
-
-private:
- QOpenGLFunctions_4_3_Core *m_funcs;
-};
-
-} // namespace Rhi
-} // namespace Render
-} // namespace Qt3DRender
-
-QT_END_NAMESPACE
-
-#endif // !QT_OPENGL_ES_2
-
-#endif // QT3DRENDER_RENDER_RHI_GRAPHICSHELPERGL4_H