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Diffstat (limited to 'src/plugins/renderers/rhi/graphicshelpers/graphicshelpergl4_p.h')
-rw-r--r-- | src/plugins/renderers/rhi/graphicshelpers/graphicshelpergl4_p.h | 184 |
1 files changed, 0 insertions, 184 deletions
diff --git a/src/plugins/renderers/rhi/graphicshelpers/graphicshelpergl4_p.h b/src/plugins/renderers/rhi/graphicshelpers/graphicshelpergl4_p.h deleted file mode 100644 index e7d16410d..000000000 --- a/src/plugins/renderers/rhi/graphicshelpers/graphicshelpergl4_p.h +++ /dev/null @@ -1,184 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QT3DRENDER_RENDER_RHI_GRAPHICSHELPERGL4_H -#define QT3DRENDER_RENDER_RHI_GRAPHICSHELPERGL4_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists for the convenience -// of other Qt classes. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -#include <graphicshelperinterface_p.h> -#include <QtCore/qscopedpointer.h> - -#ifndef QT_OPENGL_ES_2 - -QT_BEGIN_NAMESPACE - -class QOpenGLFunctions_4_3_Core; - -namespace Qt3DRender { -namespace Render { -namespace Rhi { - -class Q_AUTOTEST_EXPORT GraphicsHelperGL4 : public GraphicsHelperInterface -{ -public: - GraphicsHelperGL4(); - - // QGraphicHelperInterface interface - void alphaTest(GLenum mode1, GLenum mode2) override; - void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override; - void bindFragDataLocation(GLuint shader, const QHash<QString, int> &outputs) override; - bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override; - void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override; - void bindFrameBufferAttachment(RenderBuffer *renderBuffer, const Attachment &attachment) override; - void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override; - void bindImageTexture(GLuint imageUnit, GLuint texture, GLint mipLevel, GLboolean layered, GLint layer, GLenum access, GLenum format) override; - void bindShaderStorageBlock(GLuint programId, GLuint shaderStorageBlockIndex, GLuint shaderStorageBlockBinding) override; - void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; - void blendEquation(GLenum mode) override; - void blendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) override; - void blendFuncSeparatei(GLuint buf, GLenum sRGB, GLenum dRGB, GLenum sAlpha, GLenum dAlpha) override; - void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override; - GLuint boundFrameBufferObject() override; - void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override; - bool checkFrameBufferComplete() override; - void clearBufferf(GLint drawbuffer, const QVector4D &values) override; - GLuint createFrameBufferObject() override; - void depthMask(GLenum mode) override; - void depthRange(GLdouble nearValue, GLdouble farValue) override; - void depthTest(GLenum mode) override; - void disableClipPlane(int clipPlane) override; - void disablei(GLenum cap, GLuint index) override; - void disablePrimitiveRestart() override; - void dispatchCompute(GLuint wx, GLuint wy, GLuint wz) override; - char *mapBuffer(GLenum target, GLsizeiptr size) override; - GLboolean unmapBuffer(GLenum target) override; - void drawArrays(GLenum primitiveType, GLint first, GLsizei count) override; - void drawArraysIndirect(GLenum mode,void *indirect) override; - void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override; - void drawArraysInstancedBaseInstance(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances, GLsizei baseInstance) override; - void drawBuffers(GLsizei n, const int *bufs) override; - void drawElements(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLint baseVertex = 0) override; - void drawElementsIndirect(GLenum mode, GLenum type, void *indirect) override; - void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override; - void enableClipPlane(int clipPlane) override; - void enablei(GLenum cap, GLuint index) override; - void enablePrimitiveRestart(int primitiveRestartIndex) override; - void enableVertexAttributeArray(int location) override; - void frontFace(GLenum mode) override; - QSize getRenderBufferDimensions(GLuint renderBufferId) override; - QSize getTextureDimensions(GLuint textureId, GLenum target, uint level = 0) override; - void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override; - void pointSize(bool programmable, GLfloat value) override; - GLint maxClipPlaneCount() override; - void memoryBarrier(QMemoryBarrier::Operations barriers) override; - QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override; - QVector<ShaderAttribute> programAttributesAndLocations(GLuint programId) override; - QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override; - QVector<ShaderStorageBlock> programShaderStorageBlocks(GLuint programId) override; - void releaseFrameBufferObject(GLuint frameBufferId) override; - void setMSAAEnabled(bool enable) override; - void setAlphaCoverageEnabled(bool enable) override; - void setClipPlane(int clipPlane, const QVector3D &normal, float distance) override; - void setSeamlessCubemap(bool enable) override; - void setVerticesPerPatch(GLint verticesPerPatch) override; - bool supportsFeature(Feature feature) const override; - uint uniformByteSize(const ShaderUniform &description) override; - void useProgram(GLuint programId) override; - void vertexAttribDivisor(GLuint index, GLuint divisor) override; - void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override; - void readBuffer(GLenum mode) override; - void drawBuffer(GLenum mode) override; - void rasterMode(GLenum faceMode, GLenum rasterMode) override; - - void *fenceSync() override; - void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override; - void waitSync(void *sync) override; - bool wasSyncSignaled(void *sync) override; - void deleteSync(void *sync) override; - - void glUniform1fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniform2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniform3fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniform4fv(GLint location, GLsizei count, const GLfloat *value) override; - - void glUniform1iv(GLint location, GLsizei count, const GLint *value) override; - void glUniform2iv(GLint location, GLsizei count, const GLint *value) override; - void glUniform3iv(GLint location, GLsizei count, const GLint *value) override; - void glUniform4iv(GLint location, GLsizei count, const GLint *value) override; - - void glUniform1uiv(GLint location, GLsizei count, const GLuint *value) override; - void glUniform2uiv(GLint location, GLsizei count, const GLuint *value) override; - void glUniform3uiv(GLint location, GLsizei count, const GLuint *value) override; - void glUniform4uiv(GLint location, GLsizei count, const GLuint *value) override; - - void glUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix2x3fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix3x2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix2x4fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix4x2fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix3x4fv(GLint location, GLsizei count, const GLfloat *value) override; - void glUniformMatrix4x3fv(GLint location, GLsizei count, const GLfloat *value) override; - - UniformType uniformTypeFromGLType(GLenum glType) override; - -private: - QOpenGLFunctions_4_3_Core *m_funcs; -}; - -} // namespace Rhi -} // namespace Render -} // namespace Qt3DRender - -QT_END_NAMESPACE - -#endif // !QT_OPENGL_ES_2 - -#endif // QT3DRENDER_RENDER_RHI_GRAPHICSHELPERGL4_H |