diff options
Diffstat (limited to 'src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml')
-rw-r--r-- | src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml b/src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml new file mode 100644 index 000000000..e6950140d --- /dev/null +++ b/src/quick3d/imports/extras/defaults/qml/FirstPersonCameraController.qml @@ -0,0 +1,176 @@ +/**************************************************************************** +** +** Copyright (C) 2015 Paul Lemire <paul.lemire350@gmail.com> +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import Qt3D.Input 2.0 +import Qt3D.Logic 2.0 +import QtQml 2.2 + +Entity { + id: root + property Camera camera + property real linearSpeed: 10.0 + property real lookSpeed: 180.0 + + QtObject { + id: d + readonly property vector3d firstPersonUp: Qt.vector3d(0, 1, 0) + readonly property bool leftMouseButtonPressed: leftMouseButtonAction.active + readonly property real vx: txAxis.value * linearSpeed; + readonly property real vy: tyAxis.value * linearSpeed; + readonly property real vz: tzAxis.value * linearSpeed; + readonly property real dx: rxAxis.value * lookSpeed + readonly property real dy: ryAxis.value * lookSpeed + readonly property bool fineMotion: fineMotionAction.active + } + + KeyboardDevice { + id: keyboardSourceDevice + } + + MouseDevice { + id: mouseSourceDevice + sensitivity: d.fineMotion ? 0.01 : 0.1 + } + + components: [ + + LogicalDevice { + actions: [ + Action { + id: leftMouseButtonAction + ActionInput { + sourceDevice: mouseSourceDevice + buttons: [MouseEvent.LeftButton] + } + }, + Action { + id: fineMotionAction + ActionInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_Shift] + } + } + ] // actions + + axes: [ + // Rotation + Axis { + id: rxAxis + AxisInput { + sourceDevice: mouseSourceDevice + axis: MouseDevice.X + } + }, + Axis { + id: ryAxis + AxisInput { + sourceDevice: mouseSourceDevice + axis: MouseDevice.Y + } + }, + // Translation + Axis { + id: txAxis + AxisInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_Left] + scale: -1.0 + } + AxisInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_Right] + scale: 1.0 + } + }, + Axis { + id: tzAxis + AxisInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_Up] + scale: 1.0 + } + AxisInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_Down] + scale: -1.0 + } + }, + Axis { + id: tyAxis + AxisInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_PageUp] + scale: 1.0 + } + AxisInput { + sourceDevice: keyboardSourceDevice + buttons: [Qt.Key_PageDown] + scale: -1.0 + } + } + ] // axes + }, + + FrameAction { + onTriggered: { + // The time difference since the last frame is passed in as the + // argument dt. It is a floating point value in units of seconds. + root.camera.translate(Qt.vector3d(d.vx, d.vy, d.vz).times(dt)) + + if (d.leftMouseButtonPressed) { + root.camera.pan(d.dx * dt, d.firstPersonUp) + root.camera.tilt(d.dy * dt) + } + } + } + ] // components +} |