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-rw-r--r--src/quick3d/imports/scene3d/scene3drenderer.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/quick3d/imports/scene3d/scene3drenderer.cpp b/src/quick3d/imports/scene3d/scene3drenderer.cpp
index 51589de6c..275068b60 100644
--- a/src/quick3d/imports/scene3d/scene3drenderer.cpp
+++ b/src/quick3d/imports/scene3d/scene3drenderer.cpp
@@ -148,6 +148,7 @@ Scene3DRenderer::Scene3DRenderer()
, m_shouldRender(false)
, m_dirtyViews(false)
, m_skipFrame(false)
+ , m_skippedLastFrame(false)
, m_allowRendering(0)
, m_compositingMode(Scene3DItem::FBO)
{
@@ -235,9 +236,16 @@ void Scene3DRenderer::beforeSynchronize()
m_skipFrame = false;
ContextSaver saver;
static_cast<QRenderAspectPrivate*>(QRenderAspectPrivate::get(m_renderAspect))->renderSynchronous(false);
+
+ // Ensure the QtQuick GL state is reset to prevent previous Qt3D calls from leaving some objects bound in the state
+ if (!m_skippedLastFrame)
+ m_window->resetOpenGLState();
+
+ m_skippedLastFrame = true;
return;
}
+ m_skippedLastFrame = false;
m_shouldRender = true;
// Check size / multisampling