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-rw-r--r--src/quick3d/quick3dextras/qt3dquickwindow.cpp106
1 files changed, 62 insertions, 44 deletions
diff --git a/src/quick3d/quick3dextras/qt3dquickwindow.cpp b/src/quick3d/quick3dextras/qt3dquickwindow.cpp
index 8a7921d8e..91773bb66 100644
--- a/src/quick3d/quick3dextras/qt3dquickwindow.cpp
+++ b/src/quick3d/quick3dextras/qt3dquickwindow.cpp
@@ -49,21 +49,23 @@
****************************************************************************/
#include <Qt3DQuickExtras/qt3dquickwindow.h>
+#include "qt3dquickwindow_p.h"
#include <Qt3DQuick/QQmlAspectEngine>
-#include <Qt3DRender/qcamera.h>
-#include <Qt3DRender/qrenderaspect.h>
-#include <Qt3DRender/qrendersurfaceselector.h>
-#include <Qt3DRender/private/qrendersurfaceselector_p.h>
+#include <Qt3DQuickExtras/qt3dquickwindow.h>
#include <Qt3DInput/qinputaspect.h>
#include <Qt3DInput/qinputsettings.h>
#include <Qt3DLogic/qlogicaspect.h>
-
-#include <QQmlContext>
-#include <qqmlincubator.h>
-#include <QGuiApplication>
-#include <QScreen>
-
+#include <Qt3DRender/qcamera.h>
+#include <Qt3DRender/qrenderaspect.h>
+#include <Qt3DRender/qrendersurfaceselector.h>
+#include <QtGui/QGuiApplication>
+#include <QtGui/QScreen>
#include <QtGui/qopenglcontext.h>
+#include <QtQml/QQmlContext>
+#include <QtQml/qqmlincubator.h>
+
+#include <Qt3DQuickExtras/private/qt3dquickwindowlogging_p.h>
+#include <Qt3DRender/private/qrendersurfaceselector_p.h>
QT_BEGIN_NAMESPACE
@@ -95,16 +97,21 @@ private:
} // anonymous
-Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent)
- : QWindow(parent)
- , m_engine(nullptr)
+Qt3DQuickWindowPrivate::Qt3DQuickWindowPrivate()
+ : m_engine(nullptr)
, m_renderAspect(nullptr)
, m_inputAspect(nullptr)
, m_logicAspect(nullptr)
, m_initialized(false)
- , m_cameraAspectRatioMode(AutomaticAspectRatio)
+ , m_cameraAspectRatioMode(Qt3DQuickWindow::AutomaticAspectRatio)
, m_incubationController(nullptr)
{
+}
+
+Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent)
+ : QWindow(*new Qt3DQuickWindowPrivate(), parent)
+{
+ Q_D(Qt3DQuickWindow);
setSurfaceType(QSurface::OpenGLSurface);
resize(1024, 768);
@@ -123,80 +130,88 @@ Qt3DQuickWindow::Qt3DQuickWindow(QWindow *parent)
format.setStencilBufferSize(8);
setFormat(format);
QSurfaceFormat::setDefaultFormat(format);
- create();
- m_engine.reset(new Qt3DCore::Quick::QQmlAspectEngine);
- m_renderAspect = new Qt3DRender::QRenderAspect;
- m_inputAspect = new Qt3DInput::QInputAspect;
- m_logicAspect = new Qt3DLogic::QLogicAspect;
+ d->m_engine = new Qt3DCore::Quick::QQmlAspectEngine;
+ d->m_renderAspect = new Qt3DRender::QRenderAspect;
+ d->m_inputAspect = new Qt3DInput::QInputAspect;
+ d->m_logicAspect = new Qt3DLogic::QLogicAspect;
- m_engine->aspectEngine()->registerAspect(m_renderAspect);
- m_engine->aspectEngine()->registerAspect(m_inputAspect);
- m_engine->aspectEngine()->registerAspect(m_logicAspect);
+ d->m_engine->aspectEngine()->registerAspect(d->m_renderAspect);
+ d->m_engine->aspectEngine()->registerAspect(d->m_inputAspect);
+ d->m_engine->aspectEngine()->registerAspect(d->m_logicAspect);
}
Qt3DQuickWindow::~Qt3DQuickWindow()
{
+ Q_D(Qt3DQuickWindow);
+ delete d->m_engine;
}
void Qt3DQuickWindow::registerAspect(Qt3DCore::QAbstractAspect *aspect)
{
Q_ASSERT(!isVisible());
- m_engine->aspectEngine()->registerAspect(aspect);
+ Q_D(Qt3DQuickWindow);
+ d->m_engine->aspectEngine()->registerAspect(aspect);
}
void Qt3DQuickWindow::registerAspect(const QString &name)
{
Q_ASSERT(!isVisible());
- m_engine->aspectEngine()->registerAspect(name);
+ Q_D(Qt3DQuickWindow);
+ d->m_engine->aspectEngine()->registerAspect(name);
}
void Qt3DQuickWindow::setSource(const QUrl &source)
{
- m_source = source;
+ Q_D(Qt3DQuickWindow);
+ d->m_source = source;
}
Qt3DCore::Quick::QQmlAspectEngine *Qt3DQuickWindow::engine() const
{
- return m_engine.data();
+ Q_D(const Qt3DQuickWindow);
+ return d->m_engine;
}
void Qt3DQuickWindow::setCameraAspectRatioMode(CameraAspectRatioMode mode)
{
- if (m_cameraAspectRatioMode == mode)
+ Q_D(Qt3DQuickWindow);
+ if (d->m_cameraAspectRatioMode == mode)
return;
- m_cameraAspectRatioMode = mode;
+ d->m_cameraAspectRatioMode = mode;
setCameraAspectModeHelper();
emit cameraAspectRatioModeChanged(mode);
}
Qt3DQuickWindow::CameraAspectRatioMode Qt3DQuickWindow::cameraAspectRatioMode() const
{
- return m_cameraAspectRatioMode;
+ Q_D(const Qt3DQuickWindow);
+ return d->m_cameraAspectRatioMode;
}
void Qt3DQuickWindow::showEvent(QShowEvent *e)
{
- if (!m_initialized) {
+ Q_D(Qt3DQuickWindow);
+ if (!d->m_initialized) {
// Connect to the QQmlAspectEngine's statusChanged signal so that when the QML is loaded
// and th eobjects hav ebeen instantiated, but before we set them on the QAspectEngine we
// can swoop in and set the window surface and camera on the framegraph and ensure the camera
// respects the window's aspect ratio
- connect(m_engine.data(), &Qt3DCore::Quick::QQmlAspectEngine::sceneCreated,
+ connect(d->m_engine, &Qt3DCore::Quick::QQmlAspectEngine::sceneCreated,
this, &Qt3DQuickWindow::onSceneCreated);
- m_engine->setSource(m_source);
+ d->m_engine->setSource(d->m_source);
// Set the QQmlIncubationController on the window
// to benefit from asynchronous incubation
- if (!m_incubationController)
- m_incubationController = new Qt3DQuickWindowIncubationController(this);
+ if (!d->m_incubationController)
+ d->m_incubationController = new Qt3DQuickWindowIncubationController(this);
- m_engine->qmlEngine()->setIncubationController(m_incubationController);
+ d->m_engine->qmlEngine()->setIncubationController(d->m_incubationController);
- m_initialized = true;
+ d->m_initialized = true;
}
QWindow::showEvent(e);
}
@@ -204,17 +219,18 @@ void Qt3DQuickWindow::showEvent(QShowEvent *e)
void Qt3DQuickWindow::onSceneCreated(QObject *rootObject)
{
Q_ASSERT(rootObject);
+ Q_D(Qt3DQuickWindow);
setWindowSurface(rootObject);
- if (m_cameraAspectRatioMode == AutomaticAspectRatio) {
+ if (d->m_cameraAspectRatioMode == AutomaticAspectRatio) {
// Set aspect ratio of first camera to match the window
QList<Qt3DRender::QCamera *> cameras
= rootObject->findChildren<Qt3DRender::QCamera *>();
if (cameras.isEmpty()) {
- qWarning() << "No camera found";
+ qCDebug(QuickWindow) << "No camera found";
} else {
- m_camera = cameras.first();
+ d->m_camera = cameras.first();
setCameraAspectModeHelper();
}
}
@@ -224,7 +240,7 @@ void Qt3DQuickWindow::onSceneCreated(QObject *rootObject)
if (inputSettings) {
inputSettings->setEventSource(this);
} else {
- qWarning() << "No Input Settings found, keyboard and mouse events won't be handled";
+ qCDebug(QuickWindow) << "No Input Settings found, keyboard and mouse events won't be handled";
}
}
@@ -237,7 +253,8 @@ void Qt3DQuickWindow::setWindowSurface(QObject *rootObject)
void Qt3DQuickWindow::setCameraAspectModeHelper()
{
- switch (m_cameraAspectRatioMode) {
+ Q_D(Qt3DQuickWindow);
+ switch (d->m_cameraAspectRatioMode) {
case AutomaticAspectRatio:
connect(this, &QWindow::widthChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio);
connect(this, &QWindow::heightChanged, this, &Qt3DQuickWindow::updateCameraAspectRatio);
@@ -253,9 +270,10 @@ void Qt3DQuickWindow::setCameraAspectModeHelper()
void Qt3DQuickWindow::updateCameraAspectRatio()
{
- if (m_camera) {
- m_camera->setAspectRatio(static_cast<float>(width()) /
- static_cast<float>(height()));
+ Q_D(Qt3DQuickWindow);
+ if (d->m_camera) {
+ d->m_camera->setAspectRatio(static_cast<float>(width()) /
+ static_cast<float>(height()));
}
}