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+/****************************************************************************
+**
+** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "quick3dmaterial.h"
+#include <Qt3DRender/qtexture.h>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace Render {
+
+namespace Quick {
+
+Quick3DMaterial::Quick3DMaterial(QObject *parent)
+ : QObject(parent)
+{
+}
+
+QQmlListProperty<QParameter> Quick3DMaterial::qmlParameters()
+{
+ return QQmlListProperty<QParameter>(this, 0,
+ &Quick3DMaterial::appendParameter,
+ &Quick3DMaterial::parameterCount,
+ &Quick3DMaterial::parameterAt,
+ &Quick3DMaterial::clearParameters);
+}
+
+void Quick3DMaterial::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param)
+{
+ Quick3DMaterial *mat = qobject_cast<Quick3DMaterial *>(list->object);
+ if (mat) {
+ param->setParent(mat->parentMaterial());
+ mat->parentMaterial()->addParameter(param);
+ }
+}
+
+QParameter *Quick3DMaterial::parameterAt(QQmlListProperty<QParameter> *list, int index)
+{
+ Quick3DMaterial *mat = qobject_cast<Quick3DMaterial *>(list->object);
+ if (mat)
+ return mat->parentMaterial()->parameters().at(index);
+ return 0;
+}
+
+int Quick3DMaterial::parameterCount(QQmlListProperty<QParameter> *list)
+{
+ Quick3DMaterial *mat = qobject_cast<Quick3DMaterial *>(list->object);
+ if (mat)
+ return mat->parentMaterial()->parameters().count();
+ return 0;
+}
+
+void Quick3DMaterial::clearParameters(QQmlListProperty<QParameter> *list)
+{
+ Quick3DMaterial *mat = qobject_cast<Quick3DMaterial *>(list->object);
+ if (mat) {
+ Q_FOREACH (QParameter *p, mat->parentMaterial()->parameters()) {
+ mat->parentMaterial()->removeParameter(p);
+ }
+ }
+}
+
+} // Quick
+
+} // namespace Render
+
+} // Qt3D
+
+QT_END_NAMESPACE