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Diffstat (limited to 'src/quick3d/quick3drender/items/quick3drenderpass.cpp')
-rw-r--r-- | src/quick3d/quick3drender/items/quick3drenderpass.cpp | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/src/quick3d/quick3drender/items/quick3drenderpass.cpp b/src/quick3d/quick3drender/items/quick3drenderpass.cpp new file mode 100644 index 000000000..ff8089f4f --- /dev/null +++ b/src/quick3d/quick3drender/items/quick3drenderpass.cpp @@ -0,0 +1,193 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "quick3drenderpass.h" +#include <Qt3DRender/qparametermapping.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { +namespace Render { +namespace Quick { + +Quick3DRenderPass::Quick3DRenderPass(QObject *parent) + : QObject(parent) +{ +} + +QQmlListProperty<QAnnotation> Quick3DRenderPass::annotationList() +{ + return QQmlListProperty<QAnnotation>(this, 0, + &Quick3DRenderPass::appendAnnotation, + &Quick3DRenderPass::annotationsCount, + &Quick3DRenderPass::annotationAt, + &Quick3DRenderPass::clearAnnotations); +} + +QQmlListProperty<QParameterMapping> Quick3DRenderPass::bindingList() +{ + return QQmlListProperty<QParameterMapping>(this, 0, + &Quick3DRenderPass::appendBinding, + &Quick3DRenderPass::bindingsCount, + &Quick3DRenderPass::bindingAt, + &Quick3DRenderPass::clearBindings); +} + +QQmlListProperty<QRenderState> Quick3DRenderPass::renderStateList() +{ + return QQmlListProperty<QRenderState>(this, 0, + &Quick3DRenderPass::appendRenderState, + &Quick3DRenderPass::renderStateCount, + &Quick3DRenderPass::renderStateAt, + &Quick3DRenderPass::clearRenderStates); +} + +QQmlListProperty<QParameter> Quick3DRenderPass::parameterList() +{ + return QQmlListProperty<QParameter>(this, 0, + &Quick3DRenderPass::appendParameter, + &Quick3DRenderPass::parametersCount, + &Quick3DRenderPass::parameterAt, + &Quick3DRenderPass::clearParameterList); +} + +void Quick3DRenderPass::appendAnnotation(QQmlListProperty<QAnnotation> *list, QAnnotation *annotation) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + rPass->parentRenderPass()->addAnnotation(annotation); +} + +QAnnotation *Quick3DRenderPass::annotationAt(QQmlListProperty<QAnnotation> *list, int index) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->annotations().at(index); +} + +int Quick3DRenderPass::annotationsCount(QQmlListProperty<QAnnotation> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->annotations().count(); +} + +void Quick3DRenderPass::clearAnnotations(QQmlListProperty<QAnnotation> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + Q_FOREACH (QAnnotation *c, rPass->parentRenderPass()->annotations()) + rPass->parentRenderPass()->removeAnnotation(c); +} + +void Quick3DRenderPass::appendBinding(QQmlListProperty<QParameterMapping> *list, QParameterMapping *binding) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + rPass->parentRenderPass()->addBinding(binding); +} + +QParameterMapping *Quick3DRenderPass::bindingAt(QQmlListProperty<QParameterMapping> *list, int index) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->bindings().at(index); +} + +int Quick3DRenderPass::bindingsCount(QQmlListProperty<QParameterMapping> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->bindings().count(); +} + +void Quick3DRenderPass::clearBindings(QQmlListProperty<QParameterMapping> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + Q_FOREACH (QParameterMapping *binding, rPass->parentRenderPass()->bindings()) + rPass->parentRenderPass()->removeBinding(binding); +} + +void Quick3DRenderPass::appendRenderState(QQmlListProperty<QRenderState> *list, QRenderState *state) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + rPass->parentRenderPass()->addRenderState(state); +} + +QRenderState *Quick3DRenderPass::renderStateAt(QQmlListProperty<QRenderState> *list, int index) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->renderStates().at(index); +} + +int Quick3DRenderPass::renderStateCount(QQmlListProperty<QRenderState> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->renderStates().count(); +} + +void Quick3DRenderPass::clearRenderStates(QQmlListProperty<QRenderState> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + Q_FOREACH (QRenderState *s, rPass->parentRenderPass()->renderStates()) + rPass->parentRenderPass()->removeRenderState(s); +} + +void Quick3DRenderPass::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + rPass->parentRenderPass()->addParameter(param); +} + +QParameter *Quick3DRenderPass::parameterAt(QQmlListProperty<QParameter> *list, int index) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->parameters().at(index); +} + +int Quick3DRenderPass::parametersCount(QQmlListProperty<QParameter> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + return rPass->parentRenderPass()->parameters().count(); +} + +void Quick3DRenderPass::clearParameterList(QQmlListProperty<QParameter> *list) +{ + Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); + Q_FOREACH (QParameter *p, rPass->parentRenderPass()->parameters()) + rPass->parentRenderPass()->removeParameter(p); +} + + +} // namespace Quick +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE |