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Diffstat (limited to 'src/quick3d/quick3drender/items/quick3dshaderdataarray.h')
-rw-r--r-- | src/quick3d/quick3drender/items/quick3dshaderdataarray.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/quick3d/quick3drender/items/quick3dshaderdataarray.h b/src/quick3d/quick3drender/items/quick3dshaderdataarray.h new file mode 100644 index 000000000..82bdee7c2 --- /dev/null +++ b/src/quick3d/quick3drender/items/quick3dshaderdataarray.h @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_RENDER_QUICK_QUICK3DSHADERDATAARRAY_H +#define QT3DRENDER_RENDER_QUICK_QUICK3DSHADERDATAARRAY_H + +#include <Qt3DCore/qnode.h> +#include <Qt3DQuickRender/qt3dquickrender_global.h> +#include <Qt3DQuickRender/quick3dshaderdata.h> +#include <QQmlListProperty> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +class QShaderData; + +namespace Render { +namespace Quick { + +class Quick3DShaderDataArrayPrivate; +class Quick3DShaderData; + +class QT3DQUICKRENDERSHARED_EXPORT Quick3DShaderDataArray : public Qt3DCore::QNode +{ + Q_OBJECT + Q_PROPERTY(QQmlListProperty<Qt3DRender::QShaderData> values READ valuesList) + Q_CLASSINFO("DefaultProperty", "values") + +public: + explicit Quick3DShaderDataArray(Qt3DCore::QNode *parent = 0); + ~Quick3DShaderDataArray(); + QQmlListProperty<QShaderData> valuesList(); + QList<QShaderData *> values() const; + +protected: + void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE; + +private: + static void appendValue(QQmlListProperty<QShaderData> *list, QShaderData *bar); + static QShaderData *valueAt(QQmlListProperty<QShaderData> *list, int index); + static int valueCount(QQmlListProperty<QShaderData> *list); + static void clearValues(QQmlListProperty<QShaderData> *list); + Q_DECLARE_PRIVATE(Quick3DShaderDataArray) + QT3D_CLONEABLE(Quick3DShaderDataArray) +}; + +} // namespace Quick +} // namespace Render +} // namespace Qt3DRender + +QT_END_NAMESPACE + +Q_DECLARE_METATYPE(Qt3DRender::Render::Quick::Quick3DShaderDataArray*) + +#endif // QT3DRENDER_RENDER_QUICK_QUICK3DSHADERDATAARRAY_H |