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Diffstat (limited to 'src/quick3d/quick3drender/items/shaderpropertyparser.cpp')
-rw-r--r-- | src/quick3d/quick3drender/items/shaderpropertyparser.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/quick3d/quick3drender/items/shaderpropertyparser.cpp b/src/quick3d/quick3drender/items/shaderpropertyparser.cpp new file mode 100644 index 000000000..a467cf678 --- /dev/null +++ b/src/quick3d/quick3drender/items/shaderpropertyparser.cpp @@ -0,0 +1,95 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "shaderpropertyparser_p.h" + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Render { + +namespace Quick { + +ShaderPropertyParser::ShaderPropertyParser() + : QQmlCustomParser(AcceptsAttachedProperties) +{ +} + +void ShaderPropertyParser::verifyBindings(const QV4::CompiledData::Unit *qmlUnit, + const QList<const QV4::CompiledData::Binding *> &bindings) +{ + // TODO: Complete below when a proper Uniform API is defined + Q_FOREACH (const QV4::CompiledData::Binding *binding, bindings) { + QString propertyName = qmlUnit->stringAt(binding->propertyNameIndex); + qDebug() << Q_FUNC_INFO << "propertyName " << propertyName; + + if (binding->type == QV4::CompiledData::Binding::Type_Object) { + qDebug() << Q_FUNC_INFO << "Object property"; + } + else if (binding->type >= QV4::CompiledData::Binding::Type_AttachedProperty) { + qDebug() << Q_FUNC_INFO << "Attached property"; + } + else if (binding->type >= QV4::CompiledData::Binding::Type_GroupProperty) { + qDebug() << Q_FUNC_INFO << "Group property"; + } + else if (binding->type >= QV4::CompiledData::Binding::Type_String) { + qDebug() << Q_FUNC_INFO << "String property"; + } + else if (binding->type >= QV4::CompiledData::Binding::Type_Boolean) { + qDebug() << Q_FUNC_INFO << "Boolean property"; + } + else if (binding->type >= QV4::CompiledData::Binding::Type_Number) { + qDebug() << Q_FUNC_INFO << "Number property"; + } + else if (binding->type >= QV4::CompiledData::Binding::Type_Script) { + qDebug() << Q_FUNC_INFO << "Script property"; + } + } +} + +void ShaderPropertyParser::applyBindings(QObject *, QQmlCompiledData *, const QList<const QV4::CompiledData::Binding *> &) +{ + // TODO: Implement me +} + +} // Quick + +} // namespace Render + +} // Qt3D + +QT_END_NAMESPACE |