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Diffstat (limited to 'src/quick3d/quick3dscene2d/items/qscene2d.h')
-rw-r--r-- | src/quick3d/quick3dscene2d/items/qscene2d.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/quick3d/quick3dscene2d/items/qscene2d.h b/src/quick3d/quick3dscene2d/items/qscene2d.h new file mode 100644 index 000000000..73322a9e9 --- /dev/null +++ b/src/quick3d/quick3dscene2d/items/qscene2d.h @@ -0,0 +1,112 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_H +#define QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_H + +#include <Qt3DQuickScene2D/qt3dquickscene2d_global.h> +#include <Qt3DRender/qrendertargetoutput.h> + +#include <QtCore/QUrl> +#include <QtCore/QEvent> + +#include <Qt3DCore/qnode.h> + +#include <QtQuick/qquickitem.h> + +QT_BEGIN_NAMESPACE + +namespace Qt3DRender { + +namespace Quick { + +class QScene2DPrivate; + +class QT3DQUICKSCENE2DSHARED_EXPORT QScene2D : public Qt3DCore::QNode +{ + Q_OBJECT + + Q_PROPERTY(Qt3DRender::QRenderTargetOutput *output READ output WRITE setOutput NOTIFY outputChanged) + Q_PROPERTY(QScene2D::RenderPolicy renderPolicy READ renderPolicy WRITE setRenderPolicy NOTIFY renderPolicyChanged) + Q_PROPERTY(QQuickItem *item READ item WRITE setItem NOTIFY itemChanged) + Q_PROPERTY(bool mouseEnabled READ isMouseEnabled WRITE setMouseEnabled NOTIFY mouseEnabledChanged) + + Q_CLASSINFO("DefaultProperty", "item") + +public: + + enum RenderPolicy { + Continuous, + SingleShot + }; + Q_ENUM(RenderPolicy) + + explicit QScene2D(Qt3DCore::QNode *parent = nullptr); + + Qt3DRender::QRenderTargetOutput *output() const; + QScene2D::RenderPolicy renderPolicy() const; + QQuickItem *item() const; + bool isMouseEnabled() const; + + QVector<Qt3DCore::QEntity *> entities(); + void addEntity(Qt3DCore::QEntity *entity); + void removeEntity(Qt3DCore::QEntity *entity); + +public Q_SLOTS: + void setOutput(Qt3DRender::QRenderTargetOutput *output); + void setRenderPolicy(QScene2D::RenderPolicy policy); + void setItem(QQuickItem *item); + void setMouseEnabled(bool enabled); + +Q_SIGNALS: + void outputChanged(Qt3DRender::QRenderTargetOutput *output); + void renderPolicyChanged(QScene2D::RenderPolicy policy); + void itemChanged(QQuickItem *item); + void mouseEnabledChanged(bool enabled); + +protected: + Q_DECLARE_PRIVATE(QScene2D) + +private: + Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const Q_DECL_OVERRIDE; +}; + +} // namespace Quick +} // namespace Qt3DRender + +QT_END_NAMESPACE + +#endif // QT3DRENDER_QUICK3DSCENE2D_QSCENE2D_H |