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-rw-r--r--src/render/backend/entity.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/render/backend/entity.cpp b/src/render/backend/entity.cpp
index b1a51f892..04cb606c5 100644
--- a/src/render/backend/entity.cpp
+++ b/src/render/backend/entity.cpp
@@ -315,8 +315,8 @@ void Entity::addComponent(Qt3DCore::QComponent *component)
m_boundingDirty = true;
} else if (qobject_cast<QObjectPicker *>(component) != Q_NULLPTR) {
m_objectPickerComponent = component->id();
- } else if (qobject_cast<QBoundingVolumeDebug *>(component) != Q_NULLPTR) {
- m_boundingVolumeDebugComponent = component->id();
+// } else if (qobject_cast<QBoundingVolumeDebug *>(component) != Q_NULLPTR) {
+// m_boundingVolumeDebugComponent = component->id();
} else if (qobject_cast<QComputeCommand *>(component) != Q_NULLPTR) {
m_computeComponent = component->id();
}
@@ -346,8 +346,8 @@ void Entity::addComponent(Qt3DCore::QNodeIdTypePair idAndType)
m_boundingDirty = true;
} else if (type->inherits(&QObjectPicker::staticMetaObject)) {
m_objectPickerComponent = id;
- } else if (type->inherits(&QBoundingVolumeDebug::staticMetaObject)) {
- m_boundingVolumeDebugComponent = id;
+// } else if (type->inherits(&QBoundingVolumeDebug::staticMetaObject)) {
+// m_boundingVolumeDebugComponent = id;
} else if (type->inherits(&QComputeCommand::staticMetaObject)) {
m_computeComponent = id;
}
@@ -370,8 +370,8 @@ void Entity::removeComponent(Qt3DCore::QNodeId nodeId)
m_boundingDirty = true;
} else if (m_objectPickerComponent == nodeId) {
m_objectPickerComponent = QNodeId();
- } else if (m_boundingVolumeDebugComponent == nodeId) {
- m_boundingVolumeDebugComponent = QNodeId();
+// } else if (m_boundingVolumeDebugComponent == nodeId) {
+// m_boundingVolumeDebugComponent = QNodeId();
} else if (m_lightComponents.contains(nodeId)) {
m_lightComponents.removeAll(nodeId);
} else if (m_computeComponent == nodeId) {
@@ -441,11 +441,11 @@ QList<HShaderData> Entity::componentsHandle<ShaderData>() const
return shaderDataHandles;
}
-template<>
-HBoundingVolumeDebug Entity::componentHandle<BoundingVolumeDebug>() const
-{
- return m_nodeManagers->boundingVolumeDebugManager()->lookupHandle(m_boundingVolumeDebugComponent);
-}
+//template<>
+//HBoundingVolumeDebug Entity::componentHandle<BoundingVolumeDebug>() const
+//{
+// return m_nodeManagers->boundingVolumeDebugManager()->lookupHandle(m_boundingVolumeDebugComponent);
+//}
template<>
QList<HLight> Entity::componentsHandle<Light>() const
@@ -525,11 +525,11 @@ QList<Light *> Entity::renderComponents<Light>() const
return lights;
}
-template<>
-BoundingVolumeDebug *Entity::renderComponent<BoundingVolumeDebug>() const
-{
- return m_nodeManagers->boundingVolumeDebugManager()->lookupResource(m_boundingVolumeDebugComponent);
-}
+//template<>
+//BoundingVolumeDebug *Entity::renderComponent<BoundingVolumeDebug>() const
+//{
+// return m_nodeManagers->boundingVolumeDebugManager()->lookupResource(m_boundingVolumeDebugComponent);
+//}
template<>
ComputeCommand *Entity::renderComponent<ComputeCommand>() const