diff options
Diffstat (limited to 'src/render/backend/handle_types_p.h')
-rw-r--r-- | src/render/backend/handle_types_p.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/render/backend/handle_types_p.h b/src/render/backend/handle_types_p.h index 4761ba4f7..27f8dafc4 100644 --- a/src/render/backend/handle_types_p.h +++ b/src/render/backend/handle_types_p.h @@ -85,32 +85,32 @@ class Attribute; class Geometry; class GeometryRenderer; -typedef Qt3D::QHandle<RenderAttachment, 16> HAttachment; -typedef Qt3D::QHandle<CameraLens, 8> HCamera; -typedef Qt3D::QHandle<Annotation, 16> HCriterion; -typedef Qt3D::QHandle<Effect, 16> HEffect; -typedef Qt3D::QHandle<Entity, 16> HEntity; -typedef Qt3D::QHandle<FrameGraphNode *, 8> HFrameGraphNode; -typedef Qt3D::QHandle<Layer, 16> HLayer; -typedef Qt3D::QHandle<Material, 16> HMaterial; -typedef Qt3D::QHandle<QMatrix4x4, 16> HMatrix; -typedef Qt3D::QHandle<Shader, 16> HShader; -typedef Qt3D::QHandle<QOpenGLVertexArrayObject*, 16> HVao; -typedef Qt3D::QHandle<Shader, 16> HShader; -typedef Qt3D::QHandle<SortCriterion, 8> HSortCriterion; -typedef Qt3D::QHandle<Technique, 16> HTechnique; -typedef Qt3D::QHandle<Texture, 16> HTexture; -typedef Qt3D::QHandle<Transform, 16> HTransform; -typedef Qt3D::QHandle<RenderTarget, 8> HTarget; -typedef Qt3D::QHandle<RenderPass, 16> HRenderPass; -typedef Qt3D::QHandle<TexImageData, 16> HTextureData; -typedef Qt3D::QHandle<Parameter, 16> HParameter; -typedef Qt3D::QHandle<ShaderData, 16> HShaderData; -typedef Qt3D::QHandle<TextureImage, 16> HTextureImage; -typedef Qt3D::QHandle<Buffer, 16> HBuffer; -typedef Qt3D::QHandle<Attribute, 16> HAttribute; -typedef Qt3D::QHandle<Geometry, 16> HGeometry; -typedef Qt3D::QHandle<GeometryRenderer, 16> HGeometryRenderer; +typedef Qt3DCore::QHandle<RenderAttachment, 16> HAttachment; +typedef Qt3DCore::QHandle<CameraLens, 8> HCamera; +typedef Qt3DCore::QHandle<Annotation, 16> HCriterion; +typedef Qt3DCore::QHandle<Effect, 16> HEffect; +typedef Qt3DCore::QHandle<Entity, 16> HEntity; +typedef Qt3DCore::QHandle<FrameGraphNode *, 8> HFrameGraphNode; +typedef Qt3DCore::QHandle<Layer, 16> HLayer; +typedef Qt3DCore::QHandle<Material, 16> HMaterial; +typedef Qt3DCore::QHandle<QMatrix4x4, 16> HMatrix; +typedef Qt3DCore::QHandle<Shader, 16> HShader; +typedef Qt3DCore::QHandle<QOpenGLVertexArrayObject*, 16> HVao; +typedef Qt3DCore::QHandle<Shader, 16> HShader; +typedef Qt3DCore::QHandle<SortCriterion, 8> HSortCriterion; +typedef Qt3DCore::QHandle<Technique, 16> HTechnique; +typedef Qt3DCore::QHandle<Texture, 16> HTexture; +typedef Qt3DCore::QHandle<Transform, 16> HTransform; +typedef Qt3DCore::QHandle<RenderTarget, 8> HTarget; +typedef Qt3DCore::QHandle<RenderPass, 16> HRenderPass; +typedef Qt3DCore::QHandle<TexImageData, 16> HTextureData; +typedef Qt3DCore::QHandle<Parameter, 16> HParameter; +typedef Qt3DCore::QHandle<ShaderData, 16> HShaderData; +typedef Qt3DCore::QHandle<TextureImage, 16> HTextureImage; +typedef Qt3DCore::QHandle<Buffer, 16> HBuffer; +typedef Qt3DCore::QHandle<Attribute, 16> HAttribute; +typedef Qt3DCore::QHandle<Geometry, 16> HGeometry; +typedef Qt3DCore::QHandle<GeometryRenderer, 16> HGeometryRenderer; } // namespace Render |