diff options
Diffstat (limited to 'src/render/backend/handle_types_p.h')
-rw-r--r-- | src/render/backend/handle_types_p.h | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/render/backend/handle_types_p.h b/src/render/backend/handle_types_p.h index 352519e75..9e3d6d522 100644 --- a/src/render/backend/handle_types_p.h +++ b/src/render/backend/handle_types_p.h @@ -95,38 +95,38 @@ class ComputeCommand; class GLBuffer; class RenderStateNode; -typedef Qt3DCore::QHandle<RenderTargetOutput, 16> HAttachment; -typedef Qt3DCore::QHandle<CameraLens, 8> HCamera; -typedef Qt3DCore::QHandle<FilterKey, 16> HFilterKey; -typedef Qt3DCore::QHandle<Effect, 16> HEffect; -typedef Qt3DCore::QHandle<Entity, 16> HEntity; -typedef Qt3DCore::QHandle<FrameGraphNode *, 8> HFrameGraphNode; -typedef Qt3DCore::QHandle<Layer, 16> HLayer; -typedef Qt3DCore::QHandle<LevelOfDetail, 16> HLevelOfDetail; -typedef Qt3DCore::QHandle<Material, 16> HMaterial; -typedef Qt3DCore::QHandle<QMatrix4x4, 16> HMatrix; -typedef Qt3DCore::QHandle<OpenGLVertexArrayObject, 16> HVao; -typedef Qt3DCore::QHandle<Shader, 16> HShader; -typedef Qt3DCore::QHandle<Technique, 16> HTechnique; -typedef Qt3DCore::QHandle<Texture, 16> HTexture; -typedef Qt3DCore::QHandle<Transform, 16> HTransform; -typedef Qt3DCore::QHandle<RenderTarget, 8> HTarget; -typedef Qt3DCore::QHandle<RenderPass, 16> HRenderPass; -typedef Qt3DCore::QHandle<QTextureImageData, 16> HTextureData; -typedef Qt3DCore::QHandle<Parameter, 16> HParameter; -typedef Qt3DCore::QHandle<ShaderData, 16> HShaderData; -typedef Qt3DCore::QHandle<TextureImage, 16> HTextureImage; -typedef Qt3DCore::QHandle<Buffer, 16> HBuffer; -typedef Qt3DCore::QHandle<Attribute, 20> HAttribute; -typedef Qt3DCore::QHandle<Geometry, 16> HGeometry; -typedef Qt3DCore::QHandle<GeometryRenderer, 16> HGeometryRenderer; -typedef Qt3DCore::QHandle<ObjectPicker, 16> HObjectPicker; -typedef Qt3DCore::QHandle<BoundingVolumeDebug, 16> HBoundingVolumeDebug; -typedef Qt3DCore::QHandle<Light, 16> HLight; -typedef Qt3DCore::QHandle<EnvironmentLight, 16> HEnvironmentLight; -typedef Qt3DCore::QHandle<ComputeCommand, 16> HComputeCommand; -typedef Qt3DCore::QHandle<GLBuffer, 16> HGLBuffer; -typedef Qt3DCore::QHandle<RenderStateNode, 16> HRenderState; +typedef Qt3DCore::QHandle<RenderTargetOutput> HAttachment; +typedef Qt3DCore::QHandle<CameraLens> HCamera; +typedef Qt3DCore::QHandle<FilterKey> HFilterKey; +typedef Qt3DCore::QHandle<Effect> HEffect; +typedef Qt3DCore::QHandle<Entity> HEntity; +typedef Qt3DCore::QHandle<FrameGraphNode *> HFrameGraphNode; +typedef Qt3DCore::QHandle<Layer> HLayer; +typedef Qt3DCore::QHandle<LevelOfDetail> HLevelOfDetail; +typedef Qt3DCore::QHandle<Material> HMaterial; +typedef Qt3DCore::QHandle<QMatrix4x4> HMatrix; +typedef Qt3DCore::QHandle<OpenGLVertexArrayObject> HVao; +typedef Qt3DCore::QHandle<Shader> HShader; +typedef Qt3DCore::QHandle<Technique> HTechnique; +typedef Qt3DCore::QHandle<Texture> HTexture; +typedef Qt3DCore::QHandle<Transform> HTransform; +typedef Qt3DCore::QHandle<RenderTarget> HTarget; +typedef Qt3DCore::QHandle<RenderPass> HRenderPass; +typedef Qt3DCore::QHandle<QTextureImageData> HTextureData; +typedef Qt3DCore::QHandle<Parameter> HParameter; +typedef Qt3DCore::QHandle<ShaderData> HShaderData; +typedef Qt3DCore::QHandle<TextureImage> HTextureImage; +typedef Qt3DCore::QHandle<Buffer> HBuffer; +typedef Qt3DCore::QHandle<Attribute> HAttribute; +typedef Qt3DCore::QHandle<Geometry> HGeometry; +typedef Qt3DCore::QHandle<GeometryRenderer> HGeometryRenderer; +typedef Qt3DCore::QHandle<ObjectPicker> HObjectPicker; +typedef Qt3DCore::QHandle<BoundingVolumeDebug> HBoundingVolumeDebug; +typedef Qt3DCore::QHandle<Light> HLight; +typedef Qt3DCore::QHandle<EnvironmentLight> HEnvironmentLight; +typedef Qt3DCore::QHandle<ComputeCommand> HComputeCommand; +typedef Qt3DCore::QHandle<GLBuffer> HGLBuffer; +typedef Qt3DCore::QHandle<RenderStateNode> HRenderState; } // namespace Render |