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-rw-r--r--src/render/backend/jobs/renderviewjob.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/backend/jobs/renderviewjob.cpp b/src/render/backend/jobs/renderviewjob.cpp
index 53065245e..9115b90ed 100644
--- a/src/render/backend/jobs/renderviewjob.cpp
+++ b/src/render/backend/jobs/renderviewjob.cpp
@@ -67,7 +67,7 @@ void RenderViewJob::run()
setRenderViewConfigFromFrameGraphLeafNode(renderView, m_fgLeaf);
// Build RenderCommand should perform the culling as we have no way to determine
- // if a child has a mesh in the view frustrum while its parent isn't contained in it.
+ // if a child has a mesh in the view frustum while its parent isn't contained in it.
if (!renderView->noDraw())
renderView->buildRenderCommands(m_renderer->renderSceneRoot());