diff options
Diffstat (limited to 'src/render/backend/managers_p.h')
-rw-r--r-- | src/render/backend/managers_p.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/render/backend/managers_p.h b/src/render/backend/managers_p.h index 1e9ac4611..3faaf65a2 100644 --- a/src/render/backend/managers_p.h +++ b/src/render/backend/managers_p.h @@ -72,7 +72,7 @@ namespace Render { class AttachmentManager : public QResourceManager< RenderAttachment, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -83,7 +83,7 @@ public: class CameraManager : public QResourceManager< RenderCameraLens, - QNodeUuid, + QNodeId, 8, Qt3D::ArrayAllocatingPolicy> { @@ -93,7 +93,7 @@ public: class CriterionManager : public QResourceManager< RenderAnnotation, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -105,7 +105,7 @@ public: class EffectManager : public QResourceManager< RenderEffect, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -114,7 +114,7 @@ public: EffectManager() {} }; -class EntityManager : public QResourceManager<RenderEntity, QNodeUuid, 16> +class EntityManager : public QResourceManager<RenderEntity, QNodeId, 16> { public: EntityManager() {} @@ -122,7 +122,7 @@ public: class FrameGraphManager : public QResourceManager< FrameGraphNode *, - QNodeUuid, + QNodeId, 8, Qt3D::ArrayAllocatingPolicy> { @@ -132,7 +132,7 @@ public: class LayerManager : public QResourceManager< RenderLayer, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -143,7 +143,7 @@ public: class LightManager : public QResourceManager< RenderLight, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -154,7 +154,7 @@ public: class MaterialManager : public QResourceManager< RenderMaterial, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -163,7 +163,7 @@ public: MaterialManager() {} }; -class MatrixManager : public QResourceManager<QMatrix4x4, QNodeUuid, 16> +class MatrixManager : public QResourceManager<QMatrix4x4, QNodeId, 16> { public: MatrixManager() {} @@ -171,7 +171,7 @@ public: class MeshManager : public QResourceManager< RenderMesh, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -182,7 +182,7 @@ public: class ShaderManager : public QResourceManager< RenderShader, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -193,7 +193,7 @@ public: class SortCriterionManager : public QResourceManager< SortCriterion, - QNodeUuid, + QNodeId, 8, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -204,7 +204,7 @@ public: class TechniqueManager : public QResourceManager< RenderTechnique, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -215,7 +215,7 @@ public: class TextureManager : public QResourceManager< RenderTexture, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -226,7 +226,7 @@ public: class TransformManager : public QResourceManager< RenderTransform, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -246,7 +246,7 @@ public: class RenderTargetManager : public QResourceManager< RenderTarget, - QNodeUuid, + QNodeId, 8, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -257,7 +257,7 @@ public: class RenderPassManager : public QResourceManager< RenderRenderPass, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> @@ -269,7 +269,7 @@ public: class ParameterManager : public QResourceManager< RenderParameter, - QNodeUuid, + QNodeId, 16, Qt3D::ArrayAllocatingPolicy, Qt3D::ObjectLevelLockingPolicy> |