summaryrefslogtreecommitdiffstats
path: root/src/render/backend/meshdatamanager_p.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/backend/meshdatamanager_p.h')
-rw-r--r--src/render/backend/meshdatamanager_p.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/backend/meshdatamanager_p.h b/src/render/backend/meshdatamanager_p.h
index adceb6fab..e7251cca7 100644
--- a/src/render/backend/meshdatamanager_p.h
+++ b/src/render/backend/meshdatamanager_p.h
@@ -52,7 +52,7 @@
#include <QHash>
#include <QPair>
#include <QString>
-#include <Qt3DCore/qnodeuuid.h>
+#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
@@ -60,16 +60,16 @@ namespace Qt3D {
namespace Render {
class MeshDataManager : public QResourceManager<QMeshData,
- QNodeUuid,
+ QNodeId,
16,
Qt3D::ListAllocatingPolicy,
Qt3D::ObjectLevelLockingPolicy>
{
public:
MeshDataManager() {}
- void addMeshData(QAbstractMeshFunctorPtr functor, const QNodeUuid &meshUuid);
+ void addMeshData(QAbstractMeshFunctorPtr functor, const QNodeId &meshUuid);
- QHash<QNodeUuid, QAbstractMeshFunctorPtr> meshesPending();
+ QHash<QNodeId, QAbstractMeshFunctorPtr> meshesPending();
HMeshData meshDataFromFunctor(QAbstractMeshFunctorPtr functor) const;
void addMeshDataForFunctor(HMeshData meshDataHandle, QAbstractMeshFunctorPtr functor);
@@ -77,7 +77,7 @@ private:
// List of meshes that we need to schedule jobs to load
// and calculate bounds for.
- QHash<QNodeUuid, QAbstractMeshFunctorPtr> m_meshesPending;
+ QHash<QNodeId, QAbstractMeshFunctorPtr> m_meshesPending;
QHash<QAbstractMeshFunctorPtr, HMeshData> m_meshFunctors;
};