diff options
Diffstat (limited to 'src/render/backend/nodemanagers.cpp')
-rw-r--r-- | src/render/backend/nodemanagers.cpp | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/render/backend/nodemanagers.cpp b/src/render/backend/nodemanagers.cpp index 5e452f886..8603d4fb9 100644 --- a/src/render/backend/nodemanagers.cpp +++ b/src/render/backend/nodemanagers.cpp @@ -42,14 +42,12 @@ #include <Qt3DRender/private/managers_p.h> #include <Qt3DRender/private/scenemanager_p.h> #include <Qt3DRender/private/buffermanager_p.h> -#include <Qt3DRender/private/gltexturemanager_p.h> #include <Qt3DRender/private/geometryrenderermanager_p.h> #include <Qt3DRender/private/techniquemanager_p.h> #include <Qt3DRender/private/armature_p.h> #include <Qt3DRender/private/skeleton_p.h> #include <private/resourceaccessor_p.h> -#include <QOpenGLVertexArrayObject> QT_BEGIN_NAMESPACE @@ -62,7 +60,6 @@ NodeManagers::NodeManagers() , m_renderNodesManager(new EntityManager()) , m_materialManager(new MaterialManager()) , m_worldMatrixManager(new MatrixManager()) - , m_vaoManager(new VAOManager()) , m_shaderManager(new ShaderManager()) , m_shaderBuilderManager(new ShaderBuilderManager()) , m_techniqueManager(new TechniqueManager()) @@ -70,7 +67,6 @@ NodeManagers::NodeManagers() , m_renderPassManager(new RenderPassManager()) , m_textureManager(new TextureManager()) , m_textureImageManager(new TextureImageManager()) - , m_glTextureManager(new GLTextureManager()) , m_layerManager(new LayerManager()) , m_levelOfDetailManager(new LevelOfDetailManager()) , m_filterKeyManager(new FilterKeyManager()) @@ -81,8 +77,6 @@ NodeManagers::NodeManagers() , m_attachmentManager(new AttachmentManager()) , m_parameterManager(new ParameterManager()) , m_shaderDataManager(new ShaderDataManager()) - , m_glBufferManager(new GLBufferManager()) - , m_glFenceManager(new GLFenceManager()) , m_bufferManager(new BufferManager()) , m_attributeManager(new AttributeManager()) , m_geometryManager(new GeometryManager()) @@ -107,13 +101,11 @@ NodeManagers::~NodeManagers() delete m_cameraManager; delete m_materialManager; delete m_worldMatrixManager; - delete m_vaoManager; delete m_shaderManager; delete m_shaderBuilderManager; delete m_techniqueManager; delete m_effectManager; delete m_renderPassManager; - delete m_glTextureManager; delete m_textureManager; delete m_layerManager; delete m_levelOfDetailManager; @@ -124,8 +116,6 @@ NodeManagers::~NodeManagers() delete m_attachmentManager; delete m_parameterManager; delete m_shaderDataManager; - delete m_glBufferManager; - delete m_glFenceManager; delete m_textureImageManager; delete m_bufferManager; delete m_attributeManager; @@ -179,12 +169,6 @@ MatrixManager *NodeManagers::manager<Matrix4x4>() const noexcept } template<> -VAOManager *NodeManagers::manager<OpenGLVertexArrayObject>() const noexcept -{ - return m_vaoManager; -} - -template<> ShaderManager *NodeManagers::manager<Shader>() const noexcept { return m_shaderManager; @@ -281,12 +265,6 @@ ShaderDataManager *NodeManagers::manager<ShaderData>() const noexcept } template<> -GLBufferManager *NodeManagers::manager<GLBuffer>() const noexcept -{ - return m_glBufferManager; -} - -template<> TextureImageManager *NodeManagers::manager<TextureImage>() const noexcept { return m_textureImageManager; |