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-rw-r--r--src/render/backend/qgraphicscontext.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/render/backend/qgraphicscontext.cpp b/src/render/backend/qgraphicscontext.cpp
index e42bcbfac..1280f8439 100644
--- a/src/render/backend/qgraphicscontext.cpp
+++ b/src/render/backend/qgraphicscontext.cpp
@@ -132,7 +132,7 @@ void QGraphicsContext::initialize()
qCDebug(Backend) << "VAO support = " << m_supportsVAO;
}
-bool QGraphicsContext::beginDrawing(QSurface *surface, const QColor &clearColor)
+bool QGraphicsContext::beginDrawing(QSurface *surface, const QColor &color)
{
Q_ASSERT(surface);
Q_ASSERT(m_gl);
@@ -156,7 +156,7 @@ bool QGraphicsContext::beginDrawing(QSurface *surface, const QColor &clearColor)
initialize();
}
- m_gl->functions()->glClearColor(clearColor.redF(), clearColor.greenF(), clearColor.blueF(), clearColor.alphaF());
+ clearColor(color);
if (m_activeShader)
m_activeShader = NULL;
@@ -651,6 +651,11 @@ GLuint QGraphicsContext::boundFrameBufferObject()
return m_glHelper->boundFrameBufferObject();
}
+void QGraphicsContext::clearColor(const QColor &color)
+{
+ m_gl->functions()->glClearColor(color.redF(), color.greenF(), color.blueF(), color.alphaF());
+}
+
/*!
\internal
\returns a texture unit for a texture, -1 if all texture units are assigned.