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-rw-r--r--src/render/backend/renderattribute.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/render/backend/renderattribute.cpp b/src/render/backend/renderattribute.cpp
index 4a717849d..4224dee92 100644
--- a/src/render/backend/renderattribute.cpp
+++ b/src/render/backend/renderattribute.cpp
@@ -40,19 +40,20 @@
QT_BEGIN_NAMESPACE
-namespace Qt3D {
+using namespace Qt3D;
+namespace Qt3DRender {
namespace Render {
RenderAttribute::RenderAttribute()
: QBackendNode(ReadOnly)
- , m_dataType(QAbstractAttribute::Float)
+ , m_dataType(Qt3D::QAbstractAttribute::Float)
, m_dataSize(1)
, m_count(0)
, m_byteStride(0)
, m_byteOffset(0)
, m_divisor(0)
- , m_attributeType(QAbstractAttribute::VertexAttribute)
+ , m_attributeType(Qt3D::QAbstractAttribute::VertexAttribute)
, m_attributeDirty(false)
{
}
@@ -63,19 +64,19 @@ RenderAttribute::~RenderAttribute()
void RenderAttribute::cleanup()
{
- m_dataType = QAbstractAttribute::Float;
+ m_dataType = Qt3D::QAbstractAttribute::Float;
m_dataSize = 1;
m_count = 0;
m_byteStride = 0;
m_byteOffset = 0;
m_divisor = 0;
- m_attributeType = QAbstractAttribute::VertexAttribute;
- m_bufferId = QNodeId();
+ m_attributeType = Qt3D::QAbstractAttribute::VertexAttribute;
+ m_bufferId = Qt3D::QNodeId();
m_name.clear();
m_attributeDirty = false;
}
-void RenderAttribute::updateFromPeer(QNode *peer)
+void RenderAttribute::updateFromPeer(Qt3D::QNode *peer)
{
QAttribute *attribute = static_cast<QAttribute *>(peer);
if (attribute) {
@@ -93,7 +94,7 @@ void RenderAttribute::updateFromPeer(QNode *peer)
}
}
-void RenderAttribute::sceneChangeEvent(const QSceneChangePtr &e)
+void RenderAttribute::sceneChangeEvent(const Qt3D::QSceneChangePtr &e)
{
QScenePropertyChangePtr propertyChange = qSharedPointerCast<QScenePropertyChange>(e);
QByteArray propertyName = propertyChange->propertyName();
@@ -155,8 +156,7 @@ void RenderAttribute::unsetDirty()
m_attributeDirty = false;
}
-} // Render
-
-} // Qt3D
+} // namespace Render
+} // namespace Qt3DRender
QT_END_NAMESPACE