diff options
Diffstat (limited to 'src/render/backend/renderer.cpp')
-rw-r--r-- | src/render/backend/renderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/backend/renderer.cpp b/src/render/backend/renderer.cpp index 98110061d..8140eb7c6 100644 --- a/src/render/backend/renderer.cpp +++ b/src/render/backend/renderer.cpp @@ -809,7 +809,7 @@ void Renderer::executeCommands(const QVector<RenderCommand *> &commands) if (shader == Q_NULLPTR) { shader = m_defaultRenderShader; command->m_parameterAttributeToShaderNames = m_defaultParameterToGLSLAttributeNames; - command->m_uniforms = m_defaultUniformPack; + command->m_parameterPack = m_defaultUniformPack; } // The VAO should be created only once for a QGeometry and a ShaderProgram @@ -868,7 +868,7 @@ void Renderer::executeCommands(const QVector<RenderCommand *> &commands) } //// Update program uniforms - m_graphicsContext->setUniforms(command->m_uniforms); + m_graphicsContext->setParameters(command->m_parameterPack); //// Bind SSBO Buffers // Note: how does that behave regarding VAO |