diff options
Diffstat (limited to 'src/render/backend/rendermaterial.cpp')
-rw-r--r-- | src/render/backend/rendermaterial.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/render/backend/rendermaterial.cpp b/src/render/backend/rendermaterial.cpp index e703941f5..ba9a4e96d 100644 --- a/src/render/backend/rendermaterial.cpp +++ b/src/render/backend/rendermaterial.cpp @@ -95,16 +95,16 @@ void RenderMaterial::sceneChangeEvent(const QSceneChangePtr &e) // Check for shader parameter case NodeAdded: { if (propertyChange->propertyName() == QByteArrayLiteral("parameter")) - m_parameterPack.appendParameter(propertyChange->value().value<QNodeUuid>()); + m_parameterPack.appendParameter(propertyChange->value().value<QNodeId>()); else if (propertyChange->propertyName() == QByteArrayLiteral("effect")) - m_effectUuid = propertyChange->value().value<QNodeUuid>(); + m_effectUuid = propertyChange->value().value<QNodeId>(); break; } case NodeRemoved: { if (propertyChange->propertyName() == QByteArrayLiteral("parameter")) - m_parameterPack.removeParameter(propertyChange->value().value<QNodeUuid>()); + m_parameterPack.removeParameter(propertyChange->value().value<QNodeId>()); else if (propertyChange->propertyName() == QByteArrayLiteral("effect")) - m_effectUuid = QNodeUuid(); + m_effectUuid = QNodeId(); break; } @@ -113,12 +113,12 @@ void RenderMaterial::sceneChangeEvent(const QSceneChangePtr &e) } } -QList<QNodeUuid> RenderMaterial::parameters() const +QList<QNodeId> RenderMaterial::parameters() const { return m_parameterPack.parameters(); } -QNodeUuid RenderMaterial::effect() const +QNodeId RenderMaterial::effect() const { return m_effectUuid; } |