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-/****************************************************************************
-**
-** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL3$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPLv3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or later as published by the Free
-** Software Foundation and appearing in the file LICENSE.GPL included in
-** the packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 2.0 requirements will be
-** met: http://www.gnu.org/licenses/gpl-2.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3D_RENDER_RENDERMESH_H
-#define QT3D_RENDER_RENDERMESH_H
-
-#include <Qt3DCore/qaxisalignedboundingbox.h>
-#include <Qt3DRenderer/private/handle_types_p.h>
-#include <Qt3DCore/qbackendnode.h>
-
-QT_BEGIN_NAMESPACE
-
-class QReadWriteLock;
-
-namespace Qt3D {
-
-class QAbstractMesh;
-class QAbstractMeshFunctor;
-class QRenderPass;
-class QMeshData;
-
-typedef QSharedPointer<QAbstractMeshFunctor> QAbstractMeshFunctorPtr;
-
-namespace Render {
-
-class MeshManager;
-class MeshDataManager;
-class RenderEntity;
-class RenderMaterial;
-class RenderTechnique;
-
-class Q_AUTOTEST_EXPORT RenderMesh : public QBackendNode
-{
-public:
- RenderMesh();
- ~RenderMesh();
- void cleanup();
-
- void updateFromPeer(QNode *peer) Q_DECL_OVERRIDE;
-
- void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE;
- HMeshData meshDataHandle() const;
- QMeshData *meshData() const;
- void setMeshData(HMeshData handle);
- void setMeshDataManager(MeshDataManager *manager);
-
- QAbstractMeshFunctorPtr meshFunctor() const { return m_functor; }
- inline bool isEnabled() const { return m_enabled; }
-
-private:
- QAbstractMeshFunctorPtr m_functor;
-
- bool m_meshDirty;
- HMeshData m_meshDataHandle;
- MeshDataManager *m_meshDataManager;
- bool m_enabled;
-
- void setMeshFunctor(QAbstractMeshFunctorPtr);
-};
-
-class RenderMeshCreatorFunctor : public QBackendNodeFunctor
-{
-public:
- explicit RenderMeshCreatorFunctor(MeshManager *meshManager, MeshDataManager *meshDataManager);
- QBackendNode *create(QNode *frontend, const QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
- QBackendNode *get(const QNodeId &id) const Q_DECL_OVERRIDE;
- void destroy(const QNodeId &id) const Q_DECL_OVERRIDE;
-
-private:
- MeshManager *m_meshManager;
- MeshDataManager *m_meshDataManager;
-};
-
-} // Render
-} // Qt3D
-
-QT_END_NAMESPACE
-
-#endif // QT3D_RENDER_RENDERMESH_H