diff options
Diffstat (limited to 'src/render/backend/renderrenderpass_p.h')
-rw-r--r-- | src/render/backend/renderrenderpass_p.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/render/backend/renderrenderpass_p.h b/src/render/backend/renderrenderpass_p.h index 1e9b8ecfd..b36c09f5a 100644 --- a/src/render/backend/renderrenderpass_p.h +++ b/src/render/backend/renderrenderpass_p.h @@ -35,8 +35,8 @@ ** ****************************************************************************/ -#ifndef QT3D_RENDER_RENDERRENDERPASS_H -#define QT3D_RENDER_RENDERRENDERPASS_H +#ifndef QT3DRENDER_RENDER_RENDERRENDERPASS_H +#define QT3DRENDER_RENDER_RENDERRENDERPASS_H #include <Qt3DRenderer/qt3drenderer_global.h> #include <Qt3DRenderer/private/renderparametermapping_p.h> @@ -47,7 +47,7 @@ QT_BEGIN_NAMESPACE -namespace Qt3D { +namespace Qt3DRender { class QRenderPass; class QAbstractShader; @@ -60,7 +60,7 @@ namespace Render { class RenderPassManager; class RenderState; -class Q_AUTOTEST_EXPORT RenderRenderPass : public QBackendNode +class Q_AUTOTEST_EXPORT RenderRenderPass : public Qt3D::QBackendNode { public: RenderRenderPass(); @@ -68,36 +68,36 @@ public: void cleanup(); - void updateFromPeer(QNode *peer) Q_DECL_OVERRIDE; - void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE; + void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; - QNodeId shaderProgram() const; + Qt3D::QNodeId shaderProgram() const; QList<RenderParameterMapping> bindings() const; - QList<QNodeId> annotations() const; + QList<Qt3D::QNodeId> annotations() const; QList<RenderState *> renderStates() const; - QList<QNodeId> parameters() const; + QList<Qt3D::QNodeId> parameters() const; private: - void appendAnnotation(const QNodeId &criterionId); - void removeAnnotation(const QNodeId &criterionId); + void appendAnnotation(const Qt3D::QNodeId &criterionId); + void removeAnnotation(const Qt3D::QNodeId &criterionId); void appendBinding(const RenderParameterMapping &binding); - void removeBinding(const QNodeId &bindingId); + void removeBinding(const Qt3D::QNodeId &bindingId); - void appendRenderState(const QNodeId &id, RenderState *renderState); - void removeRenderState(const QNodeId &renderStateId); + void appendRenderState(const Qt3D::QNodeId &id, RenderState *renderState); + void removeRenderState(const Qt3D::QNodeId &renderStateId); - QNodeId m_shaderUuid; - QHash<QNodeId, RenderParameterMapping> m_bindings; - QHash<QNodeId, RenderState *> m_renderStates; - QList<QNodeId> m_annotationList; + Qt3D::QNodeId m_shaderUuid; + QHash<Qt3D::QNodeId, RenderParameterMapping> m_bindings; + QHash<Qt3D::QNodeId, RenderState *> m_renderStates; + QList<Qt3D::QNodeId> m_annotationList; ParameterPack m_parameterPack; }; -} // Render +} // namespace Render -} // Qt3D +} // namespace Qt3DRender QT_END_NAMESPACE -#endif // QT3D_RENDER_RENDERRENDERPASS_H +#endif // QT3DRENDER_RENDER_RENDERRENDERPASS_H |