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-rw-r--r--src/render/backend/renderrenderpass_p.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/render/backend/renderrenderpass_p.h b/src/render/backend/renderrenderpass_p.h
index f511d6e71..7c23fc987 100644
--- a/src/render/backend/renderrenderpass_p.h
+++ b/src/render/backend/renderrenderpass_p.h
@@ -46,7 +46,7 @@
#include <Qt3DRenderer/qt3drenderer_global.h>
#include <Qt3DCore/private/qabstractaspect_p.h>
#include <Qt3DCore/qbackendnode.h>
-#include <Qt3DCore/qnodeuuid.h>
+#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
@@ -71,25 +71,25 @@ public:
void updateFromPeer(QNode *peer) Q_DECL_OVERRIDE;
void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE;
- QNodeUuid shaderProgram() const;
+ QNodeId shaderProgram() const;
QList<QParameterMapping *> bindings() const;
- QList<QNodeUuid> annotations() const;
+ QList<QNodeId> annotations() const;
QList<QRenderState *> renderStates() const;
- void appendAnnotation(const QNodeUuid &criterionId);
- void removeAnnotation(const QNodeUuid &criterionId);
+ void appendAnnotation(const QNodeId &criterionId);
+ void removeAnnotation(const QNodeId &criterionId);
void appendBinding(QParameterMapping *binding);
- void removeBinding(const QNodeUuid &bindingId);
+ void removeBinding(const QNodeId &bindingId);
void appendRenderState(QRenderState *renderState);
- void removeRenderState(const QNodeUuid &renderStateId);
+ void removeRenderState(const QNodeId &renderStateId);
private:
- QNodeUuid m_shaderUuid;
- QHash<QNodeUuid, QParameterMapping *> m_bindings;
- QHash<QNodeUuid, QRenderState *> m_renderStates;
- QList<QNodeUuid> m_annotationList;
+ QNodeId m_shaderUuid;
+ QHash<QNodeId, QParameterMapping *> m_bindings;
+ QHash<QNodeId, QRenderState *> m_renderStates;
+ QList<QNodeId> m_annotationList;
};
} // Render