diff options
Diffstat (limited to 'src/render/backend/rendertexture.cpp')
-rw-r--r-- | src/render/backend/rendertexture.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/render/backend/rendertexture.cpp b/src/render/backend/rendertexture.cpp index f49809fe9..2c411d19a 100644 --- a/src/render/backend/rendertexture.cpp +++ b/src/render/backend/rendertexture.cpp @@ -50,7 +50,9 @@ QT_BEGIN_NAMESPACE -namespace Qt3D { +using namespace Qt3D; + +namespace Qt3DRender { namespace Render { RenderTexture::RenderTexture() @@ -121,7 +123,7 @@ void RenderTexture::cleanup() } // AspectThread -void RenderTexture::updateFromPeer(QNode *peer) +void RenderTexture::updateFromPeer(Qt3D::QNode *peer) { QAbstractTextureProvider *texture = static_cast<QAbstractTextureProvider *>(peer); @@ -410,7 +412,7 @@ void RenderTexture::setFormat(QAbstractTextureProvider::TextureFormat format) } // ChangeArbiter/Aspect Thread -void RenderTexture::sceneChangeEvent(const QSceneChangePtr &e) +void RenderTexture::sceneChangeEvent(const Qt3D::QSceneChangePtr &e) { // The QOpenGLTexture has to be manipulated from the RenderThread only QMutexLocker lock(m_lock); @@ -577,7 +579,7 @@ RenderTextureFunctor::RenderTextureFunctor(TextureManager *textureManager, { } -QBackendNode *RenderTextureFunctor::create(QNode *frontend, const QBackendNodeFactory *factory) const +Qt3D::QBackendNode *RenderTextureFunctor::create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const { RenderTexture *backend = m_textureManager->getOrCreateResource(frontend->id()); backend->setFactory(factory); @@ -588,17 +590,17 @@ QBackendNode *RenderTextureFunctor::create(QNode *frontend, const QBackendNodeFa return backend; } -QBackendNode *RenderTextureFunctor::get(const QNodeId &id) const +Qt3D::QBackendNode *RenderTextureFunctor::get(const Qt3D::QNodeId &id) const { return m_textureManager->lookupResource(id); } -void RenderTextureFunctor::destroy(const QNodeId &id) const +void RenderTextureFunctor::destroy(const Qt3D::QNodeId &id) const { m_textureManager->releaseResource(id); } } // namespace Render -} // namespace Qt3D +} // namespace Qt3DRender QT_END_NAMESPACE |