diff options
Diffstat (limited to 'src/render/backend/rendertextureimage_p.h')
-rw-r--r-- | src/render/backend/rendertextureimage_p.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/render/backend/rendertextureimage_p.h b/src/render/backend/rendertextureimage_p.h index d9aa9c09a..e15c7c30b 100644 --- a/src/render/backend/rendertextureimage_p.h +++ b/src/render/backend/rendertextureimage_p.h @@ -34,8 +34,8 @@ ** ****************************************************************************/ -#ifndef QT3D_RENDER_RENDERTEXTUREIMAGE_H -#define QT3D_RENDER_RENDERTEXTUREIMAGE_H +#ifndef QT3DRENDER_RENDER_RENDERTEXTUREIMAGE_H +#define QT3DRENDER_RENDER_RENDERTEXTUREIMAGE_H #include <qglobal.h> #include <Qt3DCore/qbackendnode.h> @@ -45,7 +45,7 @@ QT_BEGIN_NAMESPACE -namespace Qt3D { +namespace Qt3DRender { namespace Render { @@ -55,13 +55,13 @@ class TextureDataManager; typedef uint TextureImageDNA; -class RenderTextureImage : public QBackendNode +class RenderTextureImage : public Qt3D::QBackendNode { public: RenderTextureImage(); void cleanup(); - void updateFromPeer(QNode *peer) Q_DECL_OVERRIDE; - void sceneChangeEvent(const QSceneChangePtr &e) Q_DECL_OVERRIDE; + void updateFromPeer(Qt3D::QNode *peer) Q_DECL_OVERRIDE; + void sceneChangeEvent(const Qt3D::QSceneChangePtr &e) Q_DECL_OVERRIDE; int m_layer; int m_mipmapLevel; @@ -94,22 +94,22 @@ private: TextureManager *m_textureManager; TextureImageManager *m_textureImageManager; TextureDataManager *m_textureDataManager; - QList<QNodeId> m_referencedTextures; + QList<Qt3D::QNodeId> m_referencedTextures; HTexture m_textureProvider; - QNodeId m_textureProviderId; + Qt3D::QNodeId m_textureProviderId; TextureImageDNA m_dna; }; -class RenderTextureImageFunctor : public QBackendNodeFunctor +class RenderTextureImageFunctor : public Qt3D::QBackendNodeFunctor { public: explicit RenderTextureImageFunctor(TextureManager *textureManager, TextureImageManager *textureImageManager, TextureDataManager *textureDataManager); - QBackendNode *create(QNode *frontend, const QBackendNodeFactory *factory) const Q_DECL_FINAL; - QBackendNode *get(const QNodeId &id) const Q_DECL_FINAL; - void destroy(const QNodeId &id) const Q_DECL_FINAL; + Qt3D::QBackendNode *create(Qt3D::QNode *frontend, const Qt3D::QBackendNodeFactory *factory) const Q_DECL_FINAL; + Qt3D::QBackendNode *get(const Qt3D::QNodeId &id) const Q_DECL_FINAL; + void destroy(const Qt3D::QNodeId &id) const Q_DECL_FINAL; private: TextureManager *m_textureManager; @@ -118,10 +118,10 @@ private: }; -} // Render +} // namespace Render -} // Qt3D +} // namespace Qt3DRender QT_END_NAMESPACE -#endif // QT3D_RENDER_RENDERTEXTUREIMAGE_H +#endif // QT3DRENDER_RENDER_RENDERTEXTUREIMAGE_H |